find the light by JacobGreeff

[raw]
made by JacobGreeff for LD 40 (JAM)

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you play as a moth in a small dining room and you collect power ups to increase the glow of your light. Moths are more and more attracted to you the more light you have and will steal it from you every chance they get. The goal is to collect all 10 power ups in the room.

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arrow keys/wasd for movement, space for jump.

Not my best effort as I had to miss a chunk of the jam but I am glad I managed to get it done and up :) As I generally only do the code side of things I figured this time around I would try my hand at blender so I am proud that I managed to make all of the assets for myself - a true solo jam (though this would probably fall solidly under "programmer art").

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Ratings

Given 1🗳️ 1🗨️

Feedback

finbobby123
07. Dec 2017 · 17:27 UTC
I like the idea, it seems quite unique. I'm not sure if you're aware but the collision doesn't seem to work on some of the chair legs as I can move through them. Giving a time at the end of the game would be a good feature. I found it quite enjoyable overall.
🎤 JacobGreeff
13. Dec 2017 · 11:11 UTC
Thank you very much for the feedback! The chair legs became ephemral due to me running out of time so I put in the obstacles very late. I couldn't fully decide if I liked the idea or not, but I think I would like to try it a bit more seriously this december and see if I give it more than a day what would happen. I like the idea of the timer at the end and I think I will add in a bit more ui guidance as well for during the play through - just having 10 pickups does make it hard to know how many you have missed.