Pod2000 by nidup
Exploration game built respecting all compo mode constraints except one, we built it as a team \o/
We tried to make it as immersive as possible thanks to home made audio tracks & graphics. We advise you to test it with a headset.
Online demo right here https://nidup.github.io/ldjam38/ (be patient, it downloads the whole internet)
Not available for mobile, you'll play with your keyboard, take care to put the focus in the prompt.
Code (phaserjs & typescript) & assets are available here https://github.com/nidup/ldjam38.



Here is the link to play ! https://nidup.github.io/ldjam38/
| Original URL | https://ldjam.com/events/ludum-dare/38/pod2000 |
Ratings
| Overall | 24th | 4.171⭐ | 43🧑⚖️ |
| Fun | 229th | 3.463⭐ | 43🧑⚖️ |
| Innovation | 111th | 3.756⭐ | 43🧑⚖️ |
| Theme | 160th | 3.829⭐ | 43🧑⚖️ |
| Graphics | 206th | 3.976⭐ | 43🧑⚖️ |
| Audio | 8th | 4.5⭐ | 42🧑⚖️ |
| Humor | 274th | 2.923⭐ | 41🧑⚖️ |
| Mood | 9th | 4.439⭐ | 43🧑⚖️ |
| Given | 67🗳️ | 43🗨️ |
I really enjoyed exploring the tiny planet - having to interface remotely through the terminal really enhances the sense of the unknown. It kind of gives me a Duskers vibe, but with less stress. The pixel art planet shots were really cool - it took me a little bit of time to realize I could explore an area multiple times to learn more. Doing that really starts dropping other hints for a deeper story. I think there are multiple endings, although I only got one of them. I may play again later to see if I'm right.
Simple gameplay, excellent atmosphere/mood, and terrific audio track. Great job!
I love the arts of the pod2000, this game is just great :grin: Very lovely done in its details. And the soundtrack makes an awesome atmosphere. But I missed some kind of chronic for my last typed commands on the up key.
Summary a really cool entry :smile:
Relying on such small pictures and audioclips really added to the feeling, that you were remote-controlling a farawy device.
What an awesome atmosphere!
I like the idea, I think it has lots of potential. The sound is outstanding and the atmosphere really well done. With some work on the main puzzle, I can see this work as a full game.
Great job!
I'd have to play a bit longer (which I intend to do) to give you some constructive feedback, If I find anything that undoubtedly needs improvement, I'll comment further.
With more polish this would make a noteworthy game outside of this jam, so I'd really love to see it developed futher. Cheers!
It is... pretty much all there is to it though. The superb atmosphere is enough to pull its weight, but there would certainly be room for additional gameplay (probably simply means more actions to do with commands) which would only make it even better. This could be something to think about Post-Jam.
All in all, I played it through a couple times with different endings and can simply say that this is a great entry! Great work!
I like the atmosphere too. You can expand the story and make a good investigation game
The only thing missing here is terminal history (ctrl+r) and auto-completion (tab).
So the next mission is LD39? I guess it'll take 4 months of space-travel to get there lol
The only thing (just to say something) is that the set of characters "ff", "fi" and "..." denounce that POD2000 is not as old as it seems.
* In Chrome, it loaded, but there was a big white box covering about 40% of the canvas; it soon became apparent that it was the text entry area, but it's obviously not supposed to be a visible white box.
* In Safari, it wouldn't start. Console complained that "const" declarations aren't allowed in strict mode.
* In Firefox, the game actually loaded, and I was able to play. It was pretty cool, but I was only able to do the exploration portion of the game. When I tried to run `archive ls` or `inventory`, instead of listing all the things I had available, it would list one thing I had available (I think the most recent thing), repeatedly (as many times as there should have been things to list). So I couldn't tell what was in my inventory :(
I looked at other player's comments, and I seem to be the only person who's encountered these problems. Not sure what I've done wrong.
whenever i typed in a command, i had to press enter twice in order for it to register. i suppose this may have been intentional, but that seems unlikely. i would have loved for more things to do, and other planets to explore, but i understand the limitations. this means that your game was interesting though, and i wanted more!! i would love to see more content if you continue working on this post-jam. great work guys!