Swift Thief by kantora
So.. you're a yellow blob thingy with weirdly long hands and you've just ran out of money again, then what do you do? Well you go to the nearest office and start stealing pens and staplers and books of course! But with all those things people are sure to notice and get suspicious so try and steal as many office supplies as possible without being caught.

The more you steal people look at you more often and if they catch you stealing they get suspicious. Overtime they suspect less and less so don't let them see you steal again! Plus it should be easy since they can't even see the other side of the table.
Don't stay too long however or they notice you shouldn't be there and don't let the question marks turn red.

Controls
Move - Arrow key or WASD
Steal - Space
If you download and play on Mac the aspect ratio is an issue and will hide the way out, the advised ratio is 2:1 but if you can't resize the window then remember the exit is a bit below the upper right corner (See the above picture).
First LD ever as well as my first published game, made with Unity.
Game Browser version
Game Link: https://kantora.itch.io/swift-thief I added this after the compo ended but there were no changes to the game, just a build to play in your browser to make it easier for everyone.
Don't forget to tell me what you think !
Ratings
| Overall | 333th | 3.39⭐ | 43🧑⚖️ |
| Fun | 245th | 3.475⭐ | 42🧑⚖️ |
| Innovation | 177th | 3.512⭐ | 43🧑⚖️ |
| Theme | 251th | 3.61⭐ | 43🧑⚖️ |
| Graphics | 497th | 2.85⭐ | 42🧑⚖️ |
| Humor | 104th | 3.513⭐ | 42🧑⚖️ |
| Mood | 433th | 2.897⭐ | 41🧑⚖️ |
| Given | 85🗳️ | 21🗨️ |
I'm giving up after waiting 10min for the .app to zip on google drive for a download (it didn't even get to 25% after that amount of time). It would be helpful if you provided a link to a zip, rather than the .app in google drive as `.app` 'files' on mac are actually a directory full of stuff.
Edit: Played the html5 version. Pretty fun, I agree with others it'd be fun if you could control the arm with the mouse in game, and maybe the arm keeps growing as long as you hold the fire button, so you could (at least attempt to) swipe a whole table worth of stuff in one go.. some gameplay refinements like that and more polished art I bet you could get a bunch of plays of a game like this on mobile devices and such as a little time-waster type game. Nice job :)
I will probably update the description with a link when I'm done. Thank you for letting me know!
Edit: The game is now on itch.io
...not to say what I actually got was bad though! just your menu set me up for disapointment!
using the hand in menu to steal things will be really fun!
I think you may add some target for every room so there will be more motivation for player to steal things!
Anyway it's a Good entry! REALLY REALLY like the arms in Menu!!
With some polish and refinement, this thing could really go places!
@adsilcott Happy to support your game and to see the recognition it now has (though only like 2 people came from me). I just found it to be a real masterpiece. From what I've seen people say you're too slow or they'd like an explanation at the start but I think it's much better the way it is!
Thank you all for your kind feedback!
The arm in the menu was nice :)
@tim-eriksen Based on all the feedback I've been contemplating more and more about making a mobile version with this arm mechanic. Also it was actually stealy in the beginning but I couldn't make the character look good from a top down perspective so I just made this yellow blob instead :smile:
Thank you for commenting :heart:
EDIT: Apologies for the misunderstanding, I meant the little white glow the shows where they're looking was sometimes a bit hard to read for me, its a pretty small issue anywho.
I loved the hand effect and the hand in the main menu hahaha
I ran away with 65 items.
This is one of the better interpretations I've seen where hte "more you have the worse it gets" is not just a principle but is tightly wound into the gameplay and theme of the entire experience.
If you are interested, please check out my LD40 game [Escape Infection!](https://ldjam.com/events/ludum-dare/40/escape-infection)
After dying, I strated playing with this weird arm, and I was like "Ok, I confess, that is fun" x) I was not ready for that x)
But the game in itself is wuite good ! It lacks music, but I ofund the concept really interesting and you managed to make something really well done ! Great job ! The little tricky thing is that the guy stuck himself on tables, so that is a little annoying, but that is fun to play !
Great job again ! Keep coding !
Other than that, the game looks cool.
The way you did the menu, with the stretchy hand, I was expecting that it will be like that in-game. That would be awesome :)
Well done for a compo game! Keep up the good work.
@kaisean-games Imagine working in an office seeing a cute yellow monster go by with piles of office supplies, wouldn't you look?! Anyways near the end of each stage they do look frequently but they can see you steal three times in a row without doing anything so it's manageable...
And finally to all, using the arm like in the menu is a great idea; Wish I thought of it before the end, it could be an interesting game mechanic I will probably explore it further after LD. Thank you for all of your responses, you've been really kind!!
(The WebGL version doesn't show it in full screen mode)