Scapesheeps by gilborn
Sacrifice some single sheeps to keep the overall population alive...
Unfortunatelly without Restart button and Quit button.
| Windows | https://www.dropbox.com/s/y6n48uadj0w613f/Scape_Sheep.7z?dl=1 |
| Original URL | https://ldjam.com/events/ludum-dare/43/scapesheeps |
Ratings
| Overall | 405th | 3.553⭐ | 21🧑⚖️ |
| Fun | 307th | 3.526⭐ | 21🧑⚖️ |
| Innovation | 97th | 3.816⭐ | 21🧑⚖️ |
| Theme | 59th | 4.25⭐ | 20🧑⚖️ |
| Graphics | 727th | 3.079⭐ | 21🧑⚖️ |
| Audio | 240th | 3.553⭐ | 21🧑⚖️ |
| Humor | 138th | 3.711⭐ | 21🧑⚖️ |
| Mood | 328th | 3.553⭐ | 21🧑⚖️ |
| Given | 22🗳️ | 13🗨️ |
It is pretty hard to control and my keyboard could not handle that many keys pressed at once, however I do have a controller, so it was not a problem in the end (thank you for including that option).
The one thing that I think needs more polishing are the wall collisions. I would like to have ability to slide across the walls, it's really hard to coordinate the movements as it's now, so this could probably help a bit.
Overall really nice, I had loads of fun, congratulations on finishing!
Interesting gameplay mechanics, maybe the controls doesnt fit them at their maximum potential?
I think a RTS style control may be better if you still count the flak at one unit obviously.
Nice job dude! I realy enjoyed it.
Sounds are hilarious and add a lot to the mood of the game.
One small balance change: Make the single sheep move a little faster. It seems like she has no way to escape the wolf. Player should be able (if he has enough skill) to move away from the wolf.
One BIG change (easy to do on Unity) : Use path finding (A* search algorithm) so wolf can move around obstacles and keep going after the sheep. During the game I just needed to keep the wolf stuck on one place and after that I could go wherever I wanted with no worries :P
Overall: Very cool game and idea ... fun to play and you feel you are getting better after a couple of tries.
Although @mordokay suggested you to make the single sheep move a little faster, I actually like the reality that the wolf can catch up to you no matter what. That restriction forces the player to think more strategically.
If the wolf is easy to outsmart (can't see around walls) and you don't have time/want to do smarter pathfinding, an easy fix would be to scatter a few wolves around the level.
P.S. love the name