Petri Panic! by Zeaga
You play as a scientist who dropped a beaker of some strange purple goo. It seems to multiply both on the ground and in your handy bucket. Scoop it up and flush it down the toilet before it makes an irreversible mess!
WASD/Arrows to move, R to restart
C. Tyler Hart - Code
Kaitlin Quick - Art

| HTML5 (web) | http://zeaga.me/ld42/ |
| Source code | https://github.com/zeaga/petripanic |
| Original URL | https://ldjam.com/events/ludum-dare/42/petri-panic |
Ratings
| Overall | 275th | 3.684⭐ | 21🧑⚖️ |
| Fun | 182th | 3.694⭐ | 20🧑⚖️ |
| Innovation | 219th | 3.605⭐ | 21🧑⚖️ |
| Theme | 99th | 4.105⭐ | 21🧑⚖️ |
| Graphics | 341th | 3.816⭐ | 21🧑⚖️ |
| Given | 11🗳️ | 10🗨️ |
1. Because of the linearity of the movement it becomes very clear that there is not a lot of "decision" making with grabbing slime. There are a few ways you could fix this. Have objects appearing and disappearing that you need to avoid. Having boosters that you can grab along the way to help you. Have different areas to drop off the goo btu they fill up so you have to figure out where to go that is best. ATm my agency feels very minimal, and it's so close to feeling great. I would increase the movement speed a tad so that when you have no slime your faster and as your bucket fills up you get a tad slower.
2. When you are full it should flash to you, and better clearer indication of the drop off point.
other than that, this has a good solid start.
PS: How about adding screenshots to the page. Helps marketing etc. ;)
PS: How about adding screenshots to the page. Helps marketing etc. ;)
Thanks for the feedback!
Sequel incoming?
Thanks for the feedback! :D
Like the pixel art.
Good job.