Topeka Jones: Raider of the Lost Temple by TeamKawaiiju
Take on the role of the intrepid explorer, Topeka Jones, as he makes his way through a lost temple in search of the legendary idol. Solve the puzzles to proceed through the rooms and escape with the treasure!
CONTROLS:
WASD - Movement
Space - Jump
Shift - Run
Left Mouse - Pick up/use highlighted item
Credits:
Jeff Wheaton - Coding/Set dressing
KC Simon & Sara Scherba - Modeling/texturing
REVISION 1 CHANGELOG
--------------------
*Fixed an issue where players could get into the xylophone's chamber while it was retracting into the ground
*The door following the idol room now closes after the player walks through it
CONTROLS:
WASD - Movement
Space - Jump
Shift - Run
Left Mouse - Pick up/use highlighted item
Credits:
Jeff Wheaton - Coding/Set dressing
KC Simon & Sara Scherba - Modeling/texturing
REVISION 1 CHANGELOG
--------------------
*Fixed an issue where players could get into the xylophone's chamber while it was retracting into the ground
*The door following the idol room now closes after the player walks through it
| Windows (Original upload) | http://www.mediafire.com/download/bs7dnhtfbn2dvsa/Topeka_Jones_-_Raider_of_the_Lost_Temple.zip |
| Windows (Post-Jam Revision 1) | http://www.mediafire.com/download/4dbs9mhx7953do5/TopekaJonesRev1.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=65838 |
Keep up the good work.
I am able to get into the xylophone by standing on the button and running, which breaks that aspect.
@olkeencole Image effects are a beautiful thing. I didn't know they existed until this weekend, haha.
-Jeff
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
This was fantastic. A few things.
First, xylophone room can be ran in to from the start, which traps the player below and forces a quit. Can be fixed by increasing distance.
Second, the urn room was really hard not because of the puzzle itself, but because the four urns were not in a line. This, coupled with the fact that the walls had the same pattern, made it very confusing as to what EXACTLY I was doing. I eventually figured it out, though.
Third, grabbing an urn and jumping on top of it lets you fly. This means you can get out of the level during the "final run."
Lastly, I had no idea what the scary magic zodiac symbols were so I just jumped over them and carried on.
Awesome job all around. I'm impressed. :)