Briiik by Goloso Games

[raw]
made by Goloso Games for LD 40 (COMPO)

Briiik is a minimalist clicker game. The more you have columns, the worse it is ... for your sanity :) The goal is simple : click on the colored columns, try to not miss one. When you miss 4 columns, game is over. My best is 150, could you beat me ? :)

* Don't hesitate to give me feedbacks, it will help me a lot ! *

Blue columns freeze time, purple columns erase one mistake. Will you find the best strategy to score the most points ?

Capture1.PNG

Capture2.PNG

Capture3.PNG

*Pro tip : *

Keep the blue columns for the end game.

Controls :

Click, click, click.

If you want to know more :

I didn't have a lot of time this week-end to make a highly polished game, but that's ok, game is actually playable and in fact, I am a bit addictive to it. Don't hesitate to comment, to share improvements you want in this game, maybe I'll add more stuffs if people enjoy it, like rewards, achievements, new columns or hats, whatever.

Briiik was made from scratch in less than 10 hours. I used Unity, bfxr, audacity and Hexels, pasta and tea.

Ratings

Overall 227th 3.577⭐ 28🧑‍⚖️
Fun 153th 3.654⭐ 28🧑‍⚖️
Innovation 264th 3.327⭐ 28🧑‍⚖️
Theme 133th 3.885⭐ 28🧑‍⚖️
Graphics 206th 3.635⭐ 28🧑‍⚖️
Audio 356th 2.86⭐ 27🧑‍⚖️
Humor 429th 2.348⭐ 25🧑‍⚖️
Mood 420th 2.92⭐ 27🧑‍⚖️
Given 29🗳️ 20🗨️

Feedback

Josh Ayres
04. Dec 2017 · 02:21 UTC
This was fun and challenging, it would be pretty great as a mobile game.
🎤 Goloso Games
04. Dec 2017 · 06:29 UTC
Thanks @josh-ayres , I'm glad you enjoyed my game ! If more people ask for a mobile version, I'll probably do it.
mahalis
04. Dec 2017 · 15:14 UTC
Gameplay’s simple but challenging, and the visual presentation is really nice. It’s clever that the changing bar height makes them harder to click on the longer you leave them. Nicely done!
randomphantom
04. Dec 2017 · 15:59 UTC
Pretty challenging stuff and nice aesthetics that fit the game. Would work great on mobile. The sfx is a little harsh on my ears.
🎤 Goloso Games
04. Dec 2017 · 16:29 UTC
Thanks @mahalis and @randomphantom :) Sorry for the sfx, I know it's not my best asset :D
Tiberiusuciu
05. Dec 2017 · 05:41 UTC
I love the simplicity from it!

It gets so stressful as you progress in the game!
Art is beautiful!

Definitely you could expand on this in terms of unlockables? Like maybe have a different texture on the blocks that you would obtain by gathering points?

Good job!
gamepopper
05. Dec 2017 · 13:47 UTC
Neat concept, I would like to see more powerups of sort. The cyan (freeze) and purple (error) are effective but there is potential for more.
🎤 Goloso Games
05. Dec 2017 · 14:06 UTC
Thanks @tiberiusuciu and @gamepopper ! Both of your feedbacks have interesting ideas. Actually, I wanted to add unlockable items during the jam, but I didn't have the time to think about it and to implement it. So I took my last hours to debug the game at maximum (and no one found a bug, that's quite an achievement for me).

And about more powerups, well, to be honest, I didn't found some interesting and useful ones during the jam, except these two. If anyone has idea, don't hesitate :)
Skeletonware
05. Dec 2017 · 21:40 UTC
This is really good! It gets really difficult after about 50 or so. I could only get up to 78 D: Great job! :)
FussenKuh
06. Dec 2017 · 03:01 UTC
Interesting take on a clicker game. I like the little details like the freeze columns, the slow but steady zoom out, and the columns shrinking as they get closer to death. Graphics look nice and everything was buttery smooth. Great job!
🎤 Goloso Games
07. Dec 2017 · 18:59 UTC
Thanks @skeletonware and @fussenkuh ! Very kind of you, I'm glad you enjoyed it :) And 150 is still the best score !
Andreas Ragen Ayal
07. Dec 2017 · 20:38 UTC
AAAAAH!
I love it!

It would be nice to have some powerups to slow some down or freeze a sector, or make some of them increase in size for a time, or something.
BudgieM2
07. Dec 2017 · 20:44 UTC
Really like this game! I love how quickly it ramps up, and the power up blocks were very creative. My best score was 93
Jupiter_Hadley
08. Dec 2017 · 15:35 UTC
Clean graphics, challenging game! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=PxcULPo0hyk
miaw
08. Dec 2017 · 16:13 UTC
My playthrough:

https://youtu.be/fXNWLSz77GE

Gets pretty intense once you hit the 60-70 mark. Yeah a bit more variety of power-ups would be nice.
🎤 Goloso Games
08. Dec 2017 · 17:52 UTC
Thanks @andreas-ragen-ayal and @budgiem2 , I'm so glad you liked it :) freezing sectors is a really cool idea ! I'll implement it if I continue to work on it (no idea at the the moment, to be honest, waiting for more feedbacks and final ratings).

Two let's play in a row, thanks @jupiter-hadley and @miaw ! I didn't have time to do more power-ups, sorry ! Maybe later, we'll see :)
alottabit
08. Dec 2017 · 19:02 UTC
Pretty tough game, the difficulty really ramps up quickly after a score of 50. Loved the simplistic but clean graphics, but the audio left a little to be desired. Nice work overall, enjoyed playing!
🎤 Goloso Games
08. Dec 2017 · 19:11 UTC
Thanks @alottabit, I'm glad you enjoyed :) I can't disagree, if I continue the game, first thing to do is creating better audio.
NNNIKKI
08. Dec 2017 · 22:59 UTC
SO ADDICTIVE
🎤 Goloso Games
09. Dec 2017 · 10:15 UTC
Thanks @nnnikki, I have the same problem with this game too ;)
NNNIKKI
09. Dec 2017 · 10:16 UTC
@goloso-games I think you should add more powerups tho.
Mathiouza
09. Dec 2017 · 13:01 UTC
97 ! Really interesting concept ! I really enjoyed it. But a music would be appreciable though.

Cool game ! Keep coding !
🎤 Goloso Games
09. Dec 2017 · 14:05 UTC
@nnnikki I agree, but didn't have enough time to do it during the jam. I don't know if I'll continue to work on this game, it depends on feedbacks and ratings.
🎤 Goloso Games
09. Dec 2017 · 23:17 UTC
Thanks @mathiouza, glad you enjoyed :) I don't know if I'll continue this game, will see !
Madbeagle
13. Dec 2017 · 18:50 UTC
If all you had was 8 hours, this is about a good a game as you could make. I'd definitely convert it to mobile, it could be one of those viral hits with more secret sauce.
🎤 Goloso Games
13. Dec 2017 · 18:58 UTC
Thanks @madbeagle ! Yes, that was all the time I had. I wanted to do more power-ups, actually. I have no idea if I will convert it to mobile, but a couple of raters like you asked me for it, so maybe I'll do it.
Zirrrus
20. Dec 2017 · 08:18 UTC
It's actually good that I didn't read the instructions, I was nervous about not knowing what to do at first but learning by playing and making mistakes was really quite fun. Well done! Oh, and cool style too!
🎤 Goloso Games
20. Dec 2017 · 09:33 UTC
Thanks @zirrus ! :) I wanted to make an easy game where everyone understand how to play in a few games, I'm glad that it works for you.
Rongo Matane
22. Dec 2017 · 09:14 UTC
The visual style is very appealing! I like that the mechanics work so well both for playing and for the theme. I would not have expected you to have spent only so little time on this, it seems quite polished. I think playing it on a touch screen would be even more fun, and it's a very good fit for the mobile market i guess. The tutorialization was also very good, the only thing i missed that i could have only 3 errors before losing. Very good game!
🎤 Goloso Games
28. Dec 2017 · 13:47 UTC
Thanks @rongo-matane for your detailed feedback ! At first I wanted only 2 errors. If I will work on Briiik, I'll add a new way to play the game, probably with achievements and steps to complete.
Madbeagle
10. Apr 2018 · 10:59 UTC
Have you done anything with this since the jam? I was thinking maybe it was worth you putting together a version to send to Ketchapp and Voodoo Games, who seem to be dominating the App Store with casual games like this.
🎤 Goloso Games
11. Apr 2018 · 18:18 UTC
@Madbeagle I'm lucky to find your comment :D No, I didn't do anything because I am working a lot on my main game but I will, soon : adding more depth to the game (achievements) and most important, find someone who can make some good sound effects ;) Thanks for the info !