Feed the Machine by SprovGames

This is my first Ludum Dare entry, and i'm a little proud of what I archieved. Although it's very simple, I really like the result.
Links:
- Windows: https://sprovgames.itch.io/feed-the-machine
- Source Code: https://github.com/SprovGames/LudumDare39
Tools:
- Visual Studio
- Gimp
- Electronic Piano (music)
- SFXR (sounds)
Instructions:
Keep charging up a machine with batteries. Don't make any mistakes.
Ratings
| Overall | 554th | 2.867⭐ | 32🧑⚖️ |
| Fun | 587th | 2.5⭐ | 32🧑⚖️ |
| Innovation | 283th | 3.207⭐ | 31🧑⚖️ |
| Theme | 148th | 3.833⭐ | 32🧑⚖️ |
| Audio | 468th | 2.2⭐ | 32🧑⚖️ |
| Humor | 415th | 1.963⭐ | 29🧑⚖️ |
| Mood | 588th | 2.107⭐ | 30🧑⚖️ |
| Given | 42🗳️ | 2🗨️ |
The little bonus is nice but it would be nice if it tells you how much battery it gives the main machine, it was a bit unclear until I tried it out.
Sound effect was minimum but better than not having one.
Overall, you did a good job!
I got 147 points on my first run, it only started to get frantic in the end. Maybe improve it so the machine loses power more quickly? Or add other battery types, which you can use only when they reach certain values?
While the artstyle is crisp, I think that the machine could have a different look than the other batteries, changing the color or something to reduce the need of text to describe stuff.
Congrats for your first entry :)
The concept is quite clever actually, but it should be much faster.
Hard? No. Challenging? YES!
Sounds blend well with the theme. :D
What I really like about this game is that it's simple but very interesting!
I've not seen before. Great job