unBLOCK the exit! by fjlucas
Help our hero to reach the door and go to the next level!!


Incompatible genres =
PUZZLE + PLATFORM GAME
Controls
move player: Arrows
move block: WASD
| HTML5 (web) | http://www.timemachineapps.com/ld41/unBlock |
| Windows | https://www.dropbox.com/s/vvz584n06mys194/unBlock-windows.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/41/unblock-the-exit |
Ratings
| Overall | 569th | 3.464⭐ | 30🧑⚖️ |
| Fun | 553th | 3.339⭐ | 30🧑⚖️ |
| Innovation | 282th | 3.696⭐ | 30🧑⚖️ |
| Theme | 363th | 3.875⭐ | 30🧑⚖️ |
| Graphics | 277th | 3.982⭐ | 30🧑⚖️ |
| Audio | 689th | 2.63⭐ | 25🧑⚖️ |
| Humor | 859th | 2.405⭐ | 23🧑⚖️ |
| Mood | 563th | 3.313⭐ | 26🧑⚖️ |
| Given | 18🗳️ | 10🗨️ |
Nice one!
Loved the art style, not a fan of the physics. Gravity feels floaty and character movement has this really thick momentum that makes accurate movement almost impossible. I think I would have preferred a controller with more discrete movement. Also you can fly around the level by spamming jump on certain situations, seems to be related to collision code?
Good stuff!
Overall the game is great, I've enjoyed it a lot, GJ!
* mood/style points
* 1-bit color
* art skills
* simple to understand, hard to master
# cons:
* janky movement
* janky movement
* janky movement
This could be an awesome little puzzle platformer if the character did what I told him to. Work on those physics boiii! Other than that I like it!
Feedback: easiest levels at start and a lower progression may be better, for example a first level without spine-blocks and lower doors. A min number of blocks needed in each level may help to design.
Really enjoyed playing this game! Congrats!
Problem I encountered (blurry text):

Problem disappear if game window switches to/from fullscreen mode.
OS: linux
Browsers: firefox and chromium

I like the mechanics that allows me to design my own level. =) It seemed easy for the first time, but then it struck me in the head with a stone block.