unBLOCK the exit! by fjlucas

[raw]
made by fjlucas for LD 41 (JAM)

Help our hero to reach the door and go to the next level!! inicio-subir.png

ejemplo-escena.png

Incompatible genres =

PUZZLE + PLATFORM GAME

Controls

move player: Arrows

move block: WASD

Ratings

Overall 569th 3.464⭐ 30🧑‍⚖️
Fun 553th 3.339⭐ 30🧑‍⚖️
Innovation 282th 3.696⭐ 30🧑‍⚖️
Theme 363th 3.875⭐ 30🧑‍⚖️
Graphics 277th 3.982⭐ 30🧑‍⚖️
Audio 689th 2.63⭐ 25🧑‍⚖️
Humor 859th 2.405⭐ 23🧑‍⚖️
Mood 563th 3.313⭐ 26🧑‍⚖️
Given 18🗳️ 10🗨️

Feedback

FerNandXor
23. Apr 2018 · 21:10 UTC
Great entry, very cool mix of mechanics!
🎤 fjlucas
23. Apr 2018 · 21:13 UTC
Thank you!
heyycap
24. Apr 2018 · 06:39 UTC
Clever! Sound cut out on me after level 1.
Escape
24. Apr 2018 · 06:41 UTC
I LOVE THIS!! The graphics are wonderful - love the game mechanics - love that the blocks have so many step on charges. It took me a sec to get used to the controls but I played many rounds - even after I died a few times. Totally caught my attentions. Thank you for making this:)
Articulated9
24. Apr 2018 · 06:46 UTC
Excellent entry! The pixel art is superb (dat dithering), mechanics are original, robust and fun to play with, and it fits in well with the theme. I can see this game scoring really highly.

Nice one!
jcwelgemoed
24. Apr 2018 · 06:47 UTC
The player controls could be a bit more responsive, speed a bit faster and could do with a bit more variation, but otherwise a nice entry. Nailed the mood with the graphics, but could enhance it more with some nice background music perhaps. I'd say this has potential. Well done
kyyninen
24. Apr 2018 · 06:55 UTC
Played WebGL release without audio.

Loved the art style, not a fan of the physics. Gravity feels floaty and character movement has this really thick momentum that makes accurate movement almost impossible. I think I would have preferred a controller with more discrete movement. Also you can fly around the level by spamming jump on certain situations, seems to be related to collision code?

Good stuff!
Petro Shoferystov
24. Apr 2018 · 06:56 UTC
Nice concept and style. It would be nice to add more blocks and other stuff in there, like enemies for example (patrolling from the left to the right ghosts in the air, and skeletons with the same mechanics on the ground. You can simply block their way by placing blocks. or killing them by dropping block on their heads) + a bit more dynamics or the possibility to drop the block manually to speed-up the process. I bet that you had this idea but probably got out of time, I get it :) I've also found a cheating bug (or a feature?) :) You can just came across the wall and start jumping. Character now performs infinite walljumps. Sometimes it works, sometimes it doesn't. It usually works when you are already standing on the block. Look at the screenshot![2018-04-24 (1).png](///raw/deb/21/z/1356b.png)
Overall the game is great, I've enjoyed it a lot, GJ!
TechnoNugget
24. Apr 2018 · 07:10 UTC
# pros:

* mood/style points
* 1-bit color
* art skills
* simple to understand, hard to master

# cons:

* janky movement
* janky movement
* janky movement

This could be an awesome little puzzle platformer if the character did what I told him to. Work on those physics boiii! Other than that I like it!
🎤 fjlucas
24. Apr 2018 · 07:10 UTC
Thank you all for the comments, happy to see that you like the game :-)
🎤 fjlucas
24. Apr 2018 · 07:11 UTC
@petro-shoferystov, thank you for the feedback, we will include it in the next release :D
🎤 fjlucas
24. Apr 2018 · 07:12 UTC
@technonugget, we will work on it for the next release, thank you for your comment!
OveRMolo
24. Apr 2018 · 10:08 UTC
Nice concept and cool art :D
🎤 fjlucas
24. Apr 2018 · 14:25 UTC
Thank you 😊
HiWarp
24. Apr 2018 · 15:23 UTC
Pretty interesting approach! I love the art style, sounds remember me NES games like Flinstones, so lovely. (I miss a music base ..probably)

Feedback: easiest levels at start and a lower progression may be better, for example a first level without spine-blocks and lower doors. A min number of blocks needed in each level may help to design.

Really enjoyed playing this game! Congrats!
🎤 fjlucas
24. Apr 2018 · 15:55 UTC
@hiwarp Glad to see that you like it. I've taken note of your feedback, we'll use it in the next release. I really like the idea of a min number of blocks as part of design. Thank you!!
yancharkin
24. Apr 2018 · 17:00 UTC
Cool art!

Problem I encountered (blurry text):

![unblock.png](///raw/bad/f/z/13977.png)

Problem disappear if game window switches to/from fullscreen mode.

OS: linux
Browsers: firefox and chromium
🎤 fjlucas
24. Apr 2018 · 20:33 UTC
Thank you for the feedback! Well take care of it in the next release!!
OddballDave
27. Apr 2018 · 11:11 UTC
Great artwork. I could play games in that art style all day long. Not sure I have the manual dexterity for a game like this, but I did complete a couple of levels. Excellent entry. Good stuff :8ball:
kbjwes77
27. Apr 2018 · 12:39 UTC
Interesting idea! I was getting frustrated waiting for the blocks to fall, then I pressed "S" and realized I could make the blocks fall at my command. Cool design, only complaint is the collisions are a little buggy. Everything else was just up to polish and fleshing out the design. Good work!
Norris Eldridge
27. Apr 2018 · 15:51 UTC
Nicely done! Really liked this a lot. I'd love to see this more flushed out with maybe different types of puzzle mechanics / puzzle blocks. I really liked the overall style of the game.
🎤 fjlucas
28. Apr 2018 · 06:33 UTC
Thank you @kbjwes77! We know that we have to work on the physics, it should be fixed in the next release 😃
🎤 fjlucas
28. Apr 2018 · 06:34 UTC
Thanks you @norris-eldridge for your comment. Glad to see that people like it 😊
stark
28. Apr 2018 · 11:56 UTC
This 1-bit Art is amazing!
🎤 fjlucas
28. Apr 2018 · 14:10 UTC
@stark Thank you for the comment! 😀
Von Vista
28. Apr 2018 · 15:41 UTC
This game is great, the pixel art is exceptional, a great interpretation of the theme as well, for future updates, I would agree with all the previous comments to add more variety into the blocks, but overall, A+ game, definitely a keeper!
Yngvarr
28. Apr 2018 · 15:41 UTC
What a wonderful monochrome pixel art! =) This game reminds me an old game I used to play on my father's Siemens ME45. It's called _Stack Attack_:

![hqdefault.jpg](///raw/ab9/z/145f0.jpg)

I like the mechanics that allows me to design my own level. =) It seemed easy for the first time, but then it struck me in the head with a stone block.
Jin9310
29. Apr 2018 · 08:03 UTC
Art style is very strong with this one. Great job, it was fun :)
🎤 fjlucas
29. Apr 2018 · 08:28 UTC
Thanks @Von Vista ! We'll include me blocks next well, we also think that it will make the game much better. Happy to see that you like it!
🎤 fjlucas
29. Apr 2018 · 08:30 UTC
Thanks @Yngvarr ! Well also think that we did a good job with the art style. We'll include me features to build the level! Thanks for your your comment!
🎤 fjlucas
29. Apr 2018 · 08:32 UTC
Thank you @Jin9310 ! But happy to see that our game's art style is been like by people! Thanks for the feedback!
ramza
30. Apr 2018 · 14:14 UTC
Hey, thanks for reviews our game Cyclevania. I really liked what you ya'll came up with here. It was a great idea and I could see it expanded further. Its a simple concept that really works! Solid entry.
🎤 fjlucas
01. May 2018 · 15:06 UTC
Thank you @ramza for you comment! you made a great game!