Objectification by CaptainDreamcast

It's a problem every man knows. The more girlfriends you have, the harder it gets to keep them apart.
On his deathbed, Heff Hughner implores his son, Heff Hughner Jr., with an incredibly important mission: Getting no less than five girlfriends at the same time!
(Please do not attempt this, or anything even remotely resembling this, in real life.)
Note: All photographs were taken during the Ludum Dare, and the explosion was generated with Cliff Harris' explosion generator.
| HTML5 (web) | https://captaindreamcast.itch.io/objectification |
| Sega Dreamcast | https://captaindreamcast.itch.io/objectification |
| Windows | https://captaindreamcast.itch.io/objectification |
| Original URL | https://ldjam.com/events/ludum-dare/40/objectification |
Ratings
| Overall | 528th | 3⭐ | 30🧑⚖️ |
| Fun | 479th | 2.981⭐ | 29🧑⚖️ |
| Innovation | 340th | 3.167⭐ | 29🧑⚖️ |
| Theme | 309th | 3.5⭐ | 30🧑⚖️ |
| Graphics | 370th | 3.222⭐ | 29🧑⚖️ |
| Humor | 23th | 4.036⭐ | 30🧑⚖️ |
| Mood | 425th | 2.911⭐ | 30🧑⚖️ |
| Given | 25🗳️ | 33🗨️ |
The dialogue was pretty funny and I liked how you gave different personalities to each character
I'll have to intentionally lose a game to see what happens.
On another note, is there any text for the 5th gf, and what engine, if any, did you use ?
Girlfriends are shuffled randomly. Each of the five girls has 6 different dialogues (Originally it was supposed to be 10 girls and 10 pieces of dialogue each, but that didn't work out time-wise).
Don't tell the aggy daggy bully crew, but I'm an enginedev. I have an engine that builds Dreamcast, Windows and HTML5 games using the same code. It uses C, SDL2, Emscripten and the KallistiOS Dreamcast homebrew library though, so it's not completely from the ground up.
P.S- Rihanna FTW!
Then again, so would me checking the controls before diving in.
also these waifus are all god tier would harem irl
I like absurd/surrealist feel of this, but I'm not in love with the memory-game aspect of it. Perhaps some sound and audio would help with my immersion?
If you would like you could try my HTML5 game
## [Six](https://ldjam.com/events/ludum-dare/40/six)
it is a programming puzzle platforming game in 3D.
I liked that each character had a quite defined personality. The graphics are funny but somehow disturbing at the same time haha.
Overall, the game was fun. In the beginning, I was getting bored because there was only a girlfriend and the day was quite long, but afterwards things became more interesting as I had to begin remembering things and fill the meters up.
It would be nice to have a button to skip a conversation and go directly to the question.
Good job!
(At first I struggled a bit with controls. I thought Enter was forward, but it is apparently fast forward)