DefXagon by Rothens91
This is a small game that we made for the jam. It's about defending your base, which has a protective shield, but with limited power. You can collect energy from fallen foes, and you can recharge your shield upon daytime (between waves). [You can do that by clicking the button in the top-left corner which appears in daytime]
You can play with it, basically it has an endgame condition (if the generator is destroyed, you loose), but it's far from the planned.
Controls: - Move with WASD - Shoot with left mouse button - Charge the shield upon daytime (you can see the arrival of the next wave on the top of the screen)
We have the following plans for the future - Buyable upgrades from the coins - More enemy types - Some kind of a story - Defensive structures (which could use the energy as well)
UPDATED: as @huvaakoodia pointed out, the music doesn't play. This seems to be an issue with wav playback, so I converted the background music to mp3, and now it works! Download the updated version here
| Windows | https://www.dropbox.com/s/i7y024wnec1sqv0/HexDef-1.0.jar?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/39/defxagon |
Ratings
| Overall | 698th | 2.933⭐ | 32🧑⚖️ |
| Fun | 663th | 2.767⭐ | 32🧑⚖️ |
| Innovation | 708th | 2.533⭐ | 32🧑⚖️ |
| Theme | 569th | 3.267⭐ | 32🧑⚖️ |
| Graphics | 424th | 3.517⭐ | 31🧑⚖️ |
| Audio | 560th | 2.105⭐ | 21🧑⚖️ |
| Humor | 568th | 1.952⭐ | 23🧑⚖️ |
| Mood | 599th | 2.862⭐ | 31🧑⚖️ |
| Given | 33🗳️ | 15🗨️ |
Nice game, aide fun !
As a suggestion, I think that it would work better if the energy automatically recharge the shield, instead of being mapped to a button (unless you implemented the additional structures)
I like the enemy variety but they could do with a red outline or something just to highlight where they are. Maybe some alerts or something when they are attacking your shield. The gun effect is really nice too :)
The graphics is also very nice. I like the combination of this pixel/16 bit art with realtime lighting.
Also the shield could have functionalities, atm it seemed it is rather week. I would expect something like zap the enemies back or somthing in similar manner.
But i definitelly had some amount of fun here :) Good job!
Having to spam the shield recharge button is annoying. There is also a lack of content to keep me playing for longer, but you already have many things planned so I need not repeat them.
I didn't hear any audio even though the credits do have a listing for music. Is that a bug or simply a jam omission?
The graphics and lighting are quite nice.
Ok work this.
Wish the game didn't let me pick up the blue energy pickups while my meter was already full.
other than that it is a pretty good game
And I definitely got annoyed when my meter got full and I could still collect shards, so I had to try and run around them to get the most shield charge.
All in all this was a lot of fun, and the controls felt smooth. Mouse shooting was much better than I expected to get!
I would sometimes run under and sometimes over the tiles for the centre piece, which was confusing. Overall I had fun and smashed a lot of mobs. Love to see it when theres more to do!
Want to see more!
@sumgamstudio you actually can play, since it's a jar file, and it can be run with Java installed