Pro Cycling Simulator 91 by baylej
Ride like it's 1991 in this Le Tour De France edition of Pro Cycling Simulator © 91.
Controls:
Left and Right Arrows: change track.
Left Ctrl: Sprint!
Goal: make it to the finish line, but don't waste too much energy, you can pick up boosters (a banana, a bottle of Gatorade or a syringe of EPO) and/or use drafting.

Game made from scratch with my good friend @cyto in 72h for LDJAM39.
Tools: C++14, Allegro5, Tiled, libTMX, Aseprite, LMMS, Audacity, Sfxr.
Ratings
| Overall | 741th | 2.85⭐ | 22🧑⚖️ |
| Fun | 481th | 3.05⭐ | 22🧑⚖️ |
| Innovation | 580th | 2.789⭐ | 21🧑⚖️ |
| Theme | 282th | 3.7⭐ | 22🧑⚖️ |
| Graphics | 605th | 3⭐ | 23🧑⚖️ |
| Audio | 471th | 2.737⭐ | 21🧑⚖️ |
| Humor | 128th | 3.35⭐ | 22🧑⚖️ |
| Mood | 648th | 2.75⭐ | 22🧑⚖️ |
| Given | 28🗳️ | 7🗨️ |
Great menu art btw :)
Finishing first is not mandatory to win but we could have added that goal to make the game more challenging.
D'abord, ça fait plaisir de voir un jeu fait en autre chose que Unity (par exemple), et surtout, un jeu fait en C++ ! :smile:
J'aime beaucoup le style graphique du jeu ainsi que l'utilisation du thème au sein d'un jeu de sport.
Le seul défaut, selon moi, c'est que ça manque un peu de difficultés. Mais ça reste quand même un très bon jeu de LD.
Beau boulot !
Don't have much else to say. It's a fun little game, so good work.
Don't have much else to say. It's a fun little game, so good work.
Besides that, it preaty easy, and I don't like that I always win if I reach finish line.
J'ai bien aimé le graphism retro. La dynamique est cool, notamment les virages :)
C'est dommage qu'il n'y avait pas un classement ou afficher le temps qu'on a pris pour finir. Parce que ça fait qu'on a pas l'interet de faire des sprints, c'est plutôt risqué.
What struck me most about this game was the goofy artstyle.
The music was very simplistic but also worked to shape the game into something not so serious (in a funny way)
So it definitely got humor points, the gameplay is another thing though.
It's too simple, there isn't much you can do and curves in the track are driven automatically.
There is a minigame in Mario Party 7 doing the same thing, but you control it with a microphone and it has obstacles on the track too. So there is alot room for improvement for your own game.
The first track plays itself, you don't have to press anything.
Overall it doesn't have fun gameplay mechanics, but it still made me smile :)
I really liked the game, I wish we could play longer tracks and multiple maps back to back, while keeping track of the times. And a level were you'll have to evade the drug poliiiiiice OH YEAAAAAAAH. Yes, I enjoyed the game. :)
I liked the auto run mechanic, the power ups and the graphics. Good Job!