Out of Space Inc. by osthekake

Using space technology to move furniture! In the story part of this game which I never made, it is revealed that you are running a moving company called Out of Space.
Game created using Excalibur.js
There are some bugs I was unable to solve. I wonder if there might be a problem with the engine I used related to clicking things that move around. I give up.
Useful workaround: When there are two thrusters attached to an object, first move one, then drag from the empty space where the first one used to be in order to move the other one.
Edit: Fixed bug on the "you win" screen. Edit2: Fixed bug where game did not load in production.
| HTML5 (web) | https://osthekake.github.io/ld42/ |
| Source code | https://github.com/Osthekake/ld42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/out-of-space-inc |
Ratings
| Overall | 607th | 2.905⭐ | 23🧑⚖️ |
| Fun | 424th | 3.125⭐ | 22🧑⚖️ |
| Innovation | 245th | 3.4⭐ | 22🧑⚖️ |
| Theme | 701th | 2.325⭐ | 22🧑⚖️ |
| Graphics | 642th | 2.45⭐ | 22🧑⚖️ |
| Humor | 149th | 3.083⭐ | 20🧑⚖️ |
| Mood | 511th | 2.583⭐ | 20🧑⚖️ |
| Given | 18🗳️ | 0🗨️ |
EDIT: Forgot to mention that I don't see how you run out of space in this one, though perhaps the walls grow more restrictive in later levels.
As a professional game dev I would suggest... just kidding haha
Nonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm.
Graphics - very nice. Controls are also working very well.
Maybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)
@candlesan @kpded I tried to write a quick workaround in the description.
@eric-kulbiej sorry, I only checked back in today.
Thanks everyone for rating me. I didn't expect to get enough ratings to be placed. It was a pleasant surprise. :)