Dark Sacrifice by Peterrior55
Kill your enemies but spare your HP!
My first ever Game jam and I wasnt home on the 1st day but I still managed to create something!Its not very good, only a prototype but I'll continue working on it!The code us mess uncommented and all the usual stuff because I was in a hurry.
Now the actual game is a top down shooter where you sacrifice HP for shooting and have to coolect 2 goldstars to win while avoiding or killing enemies.So you could just shoot as little as possible but the problem is that you only have limited vision due to a lack of light in that dungeon so your shooting also illuminates the area around you and you can see if any enemies are approaching.So you have to balance HP, visibility and shooting! The idea in my opinion isnt that bad but the execution is horrendous because its a totally unfinished prototype without playtesting!
Ratings
| Overall | 502th | 2.143⭐ | 16🧑⚖️ |
| Fun | 502th | 2⭐ | 16🧑⚖️ |
| Innovation | 483th | 2.25⭐ | 16🧑⚖️ |
| Theme | 476th | 2.429⭐ | 16🧑⚖️ |
| Graphics | 492th | 1.714⭐ | 16🧑⚖️ |
| Humor | 385th | 1.923⭐ | 15🧑⚖️ |
| Mood | 472th | 2⭐ | 16🧑⚖️ |
| Given | 20🗳️ | 2🗨️ |
Despite being "ugly" for lack of time, it was surprisingly funny and easy to handle. Made me think of a simple diablo 3 with just the sorcerer and the red lazerbeamthingy spell :smiley:
To add to the tension, music and sound would probably help the most. Looking forward to your next game jam!
Things I would suggest:
(1)-Increase the passive light radius.
(2)-Clean up the maze walls, I would often get stuck on corners or jagged edges.
(3)-Add enemy type variety.
(4)-Make the lazer better looking. Maybe add some particle effects, some sound effects, or some transparency.
(5)-Make sure your sprites look at least passable. If you have an edge, make it straight, if you have a rectangle, make sure it has right angles. Also maybe improve your color scheme, since the bright purple, pink, blue, and red really don't go well together.'
The programming meme at the end was incredible though and I laughed a ton. Good job at completing your first game and entering regardless!
There were some bugs, my first play through there was no light at all, I literally had to shoot to see anything, and the enemies were not moving.
The second play through was a lot better. I had the light radius and the enemies were actually chasing me. Until I died. Then I got to keep the light radius, but the enemies were all just standing there.
Nonetheless, considering you had about half the time we did, I find you did a good job implementing everything according to your idea!