{"author_link":"\/users\/flyingmeta","author_name":"FlyingMeta","author_uid":"1007078","comments":[{"author_name":"Adrien Dittrick","author_uid":"1043514","time":"2018-04-24T17:56:35Z","epoch":1524592595,"modified":1524592595,"text":"Looks nice, but I had a tendency to throw my mouse outside the screen. Maybe add a button that locks the mouse in place?","likes":1,"format":"md"},{"author_name":"FlyingMeta","author_uid":"1007078","time":"2018-04-28T01:56:56Z","epoch":1524880616,"modified":1524880616,"text":"@adrien-dittrick Thanks much for the feedback! Yeah that's a common problem with web hosting and I don't have many workarounds in mind except for providing an .exe file. We recently updated the game with a ton of bug fixes and polish improvements like audio and feedback, so if you have time please give the game another try! Unity wouldn't let me export to WebGL after I updated the engine, but if you have Windows you're free to use the installed version and play on fullscreen.","likes":0,"format":"md"},{"author_name":"Axe","author_uid":"1082422","time":"2018-04-28T04:20:34Z","epoch":1524889234,"modified":1524889234,"text":"Hey!\nThis is a neat little concept, the way the card aims is nice but the controls are really limited. Also there is a like 0 feedback on whats actually happening. Would be nice to maybe have visible health bars instead of the weirdly vague health count on the card itself i thought was my health i guess?\n\nanyway a bunch of good ideas for starting something! keep it up c: ","likes":1,"format":"md"},{"author_name":"Mektidas","author_uid":"1007869","time":"2018-05-02T02:43:00Z","epoch":1525228980,"modified":1525228980,"text":"Hi Matt welcome! the game looks great, the idea it's really funny, you should keep working on this!","likes":2,"format":"md"},{"author_name":"wiggy","author_uid":1091054,"time":"2018-05-04T21:42:49Z","epoch":1525470169,"modified":1525470169,"text":"@Mektidas Thanks! It was a blast to work on","likes":0,"format":"md"}],"format":"md","images":["ld41\/91058-511b0e88ee2cbfeec1093820ce77a1e0.gif"],"links":[{"url":"https:\/\/flyingflambe.itch.io\/catchcard-ranger","text":"Windows"},{"url":"https:\/\/flyingflambe.itch.io\/catchcard-ranger","text":"macOS"}],"metadata":{"g_key":"44364","g_author":"1007078","g_event":"LD41","g_eventkey":"72","g_subevent":"JAM","g_urlkey":"242136","g_title":"Catchcard Ranger (CCG + FPS)","g_status":"USEAR3","g_place":"99999","g_commentcount":"5","g_site2_node_id":"91058","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"91058","n_urlkey":"242136","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/catchcard-ranger-ccg-fps","n_slug":"catchcard-ranger-ccg-fps","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"7078","n_created":"1524511864","n_modified":"1524886573","n_version":"280400","n_status":"COMMIT"},"node":{"id":91058,"parent":73256,"superparent":9,"author":7078,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-04-24T01:57:05Z","created":"2018-04-23T19:31:04Z","modified":"2018-04-28T03:36:13Z","version":280400,"slug":"catchcard-ranger-ccg-fps","name":"Catchcard Ranger (CCG + FPS)","body":"**_Catchcard Ranger_ is a game where you collect monster cards by shooting monsters with monster cards.**\n\n![ccr1.gif](\/\/\/raw\/6ab\/1\/z\/14564.gif)\n\n**Achieve a high score by using monster types to your advantage, and add monsters to your deck by defeating them!**\n\n![ccr2.gif](\/\/\/raw\/6ab\/1\/z\/14562.gif)\n\n**Achieve as high a score as possible before you run out of cards in your deck, or lose all three health crystals!**\n\n---\n\nLD41 is Matt's first game jam, so please say a welcome hello and let us know what you think of the audio!\n\nLudum Dare 41 Theme: Combine 2 Incompatible Genres\n- Robert Desrosiers (@flyingmeta) : Game Developer\n- Matt Wiggers (@wiggy) : Sound Designer\n\nProduction breakdown:\n- Brainstorm : 75min\n- Art : 8 hours\n- Code : 16 hours\n- Audio : 20 hours\n\nVersion 1.1 Changes:\n- UI Scaling Improvements\n- Reticle appears and mouse movement fixed\n- Audio fixed\n- Quit Game option works","meta":{"author":[7078,91054],"grade-08-out":"1","cover":"\/\/\/content\/6ab\/1\/z\/14561.gif","link-01":"https:\/\/flyingflambe.itch.io\/catchcard-ranger","link-01-tag":"42337","link-02":"https:\/\/flyingflambe.itch.io\/catchcard-ranger","link-02-tag":"42339"},"path":"\/events\/ludum-dare\/41\/catchcard-ranger-ccg-fps","parents":[1,5,9,73256],"love":0,"notes":5,"notes-timestamp":"2018-05-04T21:42:49Z","grade":{"grade-01":5,"grade-02":5,"grade-03":5,"grade-04":5,"grade-05":4,"grade-06":5,"grade-07":5},"magic":{"cool":89.871703427292,"feedback":3,"given":2.625,"grade":4.8571428571429,"grade-01-average":3,"grade-02-average":1.667,"grade-03-average":2.833,"grade-04-average":3.333,"grade-05-average":2.25,"grade-06-average":3,"grade-07-average":2,"smart":-12.250356126079}},"text":"**_Catchcard Ranger_ is a game where you collect monster cards by shooting monsters with monster cards.**\n\n![ccr1.gif](\/\/\/raw\/6ab\/1\/z\/14564.gif)\n\n**Achieve a high score by using monster types to your advantage, and add monsters to your deck by defeating them!**\n\n![ccr2.gif](\/\/\/raw\/6ab\/1\/z\/14562.gif)\n\n**Achieve as high a score as possible before you run out of cards in your deck, or lose all three health crystals!**\n\n---\n\nLD41 is Matt's first game jam, so please say a welcome hello and let us know what you think of the audio!\n\nLudum Dare 41 Theme: Combine 2 Incompatible Genres\n- Robert Desrosiers (@flyingmeta) : Game Developer\n- Matt Wiggers (@wiggy) : Sound Designer\n\nProduction breakdown:\n- Brainstorm : 75min\n- Art : 8 hours\n- Code : 16 hours\n- Audio : 20 hours\n\nVersion 1.1 Changes:\n- UI Scaling Improvements\n- Reticle appears and mouse movement fixed\n- Audio fixed\n- Quit Game option works","title":"Catchcard Ranger (CCG + FPS)"}