Save the Tomatoes! by fractalsunrise

You are a gardener trying to raise your tomatoes. However, the weeds are encroaching on your garden. Cut away the weeds to protect your precious tomatoes and save yourself from running out of space!

Move with the arrow keys or WASD, and cut down weeds by walking into them. Keep your tomato plants safe until the red bar fills and you can go to the next level, or if you're feeling daring, try to eradicate all weeds from your garden for an extra achievement!
The weeds grow after a certain amount of time; the bars at the right show when each kind of weed will grow. A small amount of time passes when you walk, and a larger amount of time passes when you cut down a patch of weeds.
Controls (accessible in game):

Weed Information:

If the music doesn't load on the web version right away, click the game rectangle and refresh the page (some browsers detect the music autoplaying and disable it unless you have interacted with the web page first).
Ratings
| Overall | 140th | 3.867⭐ | 51🧑⚖️ |
| Fun | 60th | 3.929⭐ | 51🧑⚖️ |
| Innovation | 206th | 3.628⭐ | 49🧑⚖️ |
| Theme | 205th | 3.969⭐ | 50🧑⚖️ |
| Graphics | 459th | 3.625⭐ | 50🧑⚖️ |
| Audio | 435th | 3.182⭐ | 46🧑⚖️ |
| Humor | 507th | 2.762⭐ | 44🧑⚖️ |
| Mood | 317th | 3.432⭐ | 46🧑⚖️ |
| Given | 46🗳️ | 42🗨️ |
Great job! The theme is original and the experience is quite nice.
Game fits the theme 100% and is innovative. Mood is okay and could be enhanced with more detailed pixel art and work on the audio side. I didn't get the music to play in Chrome. However it played nicely on IE, but won't loop, so it just plays once. :( Nice relaxing country music fits the game nicely. As for the sound effects, swiping sounds nice. Walking sound and the "thud" you get from bumping into a wall could be clearer as they are barely audible, especially when music is playing.
I don't know if it was planned or just emergent gameplay; when I left some vines alive which didn't threat my precious tomatoes they actually ate bushes that grew on top of them the next round, providing extra layer of protection. This strategy failed however when the seed buffs attacked the roots of the vines and my defensive line of vines stopped growing. I think I found myself in the middle of plan war! I played until the "When Vines Attack" level, which I couldn't complete. The addictive gameplay is carrying this game for sure.
Controls work as they suppose to. Pretty simple stuff.
Graphics are adequate. It's easy to identify different bushes and tomato plants from each other. Texture outside of the wall could be something different than dirt for variety. One thing bothering me was the fine font. It contrasts too heavily on the roughness of pixel art. It also has smoothing on, which doesn't fit the pixel art. Consider using rougher pixel font.
Overall I think this is my highest rated game so far. Nice!
I retried the stage below a lot of times, but I can't seem to stop the vines. I'm not sure what I should do, I realized that depending on the way you cut them they grow in different directions, but I didn't know how to exploit that.

Anyway, really lovely game. Oh, and the music, did you guys make the music? Used some kind of program? While I find most of the music made for jam somewhat annoying after some time, this one is incredibly relaxing and the game is still in background playing the music.
The only downside I can think of, is that sometimes to clean all the weeds you just need a lot of time. The game loses some of it's puzzle aspect, and it's just you going from one side to the other cleaning the weeds faster than they can grow, but still slowly. I did like the idea of an "extra" achievement though, so I don't have any suggestions on how to improve it.
And again, the game is awesome. Hope there is an version with a more gradual difficult curve later.
The game stayed fun because of the new types of weeds introduced.
I had to really prioritise which weeds I was going to cut.
Very nice work!
[Save the Tomatoes - Unlocked (Win, Mac, Linux)](http://fractalsunrise.com/games/save-the-tomatoes/unlocked)
[Save the Tomatoes - Unlocked (HTML5)](http://fractalsunrise.com/games/save-the-tomatoes/unlocked/web)
I didn't know libgdx could also create webgames, i should look into it some time. Does it have well-maintained documentation? And did you need a mac to export the jar for macOS?
We did not use a Mac to make the .jar file (we don't have one). The three links above all point to the same .jar file, since Java is cross-platform (LD's website only has specific platform links available to choose from).
Try our game too, maybe you'll like it)

*Just another day in the backyard...*
10/10 would get dandelion PTSD again
