RUN! Before the power runs out! by zenmumbler
I spent the weekend getting a nice chunk of work done on my web game engine (which is used by this game) so this game is a … 12-hour Jam game, more or less, done completely on Monday.
OBJECTIVE - RUN! You fool! Get out! - Get the keys (walk into the GREEN areas) - WASD or ZQSD (for French keyboards) + mouse FPS controls
TECH - Uses my own Stardazed 3D web game engine, currently in large overhaul - Fullscreen and mouse capture supported - Enable sound for kick-ass music and sfx - Play with the boxes! Physics engine, woo!
BUGS - On Chrome some of the boxes seriously glitch out, but I've been hesitant to fix this as it seems appropriate for the theme - The overlay text in Fullscreen in Firefox is positioned incorrectly, mostly due to weirdness in FF, it's still legible.
If the game runs slow as molasses - sorry - try the 540p resolution, use radio buttons on the bottom
The music is a looped edit of a remix of Beyond Big Boss from Metal Gear for the NES/MSX, by Bart Roijmans, play it in full below. Why that song? It's one of the best examples of creating urgency with minimal methods. Only thing coming close is "Pressure" from Castlevania 3. https://www.youtube.com/watch?v=uuC3Xr2oEUY
| HTML5 (web) | https://zenmumbler.net/ld39/ |
| Original URL | https://ldjam.com/events/ludum-dare/39/run-before-the-power-goes-out |
Ratings
| Overall | 493th | 3.261⭐ | 48🧑⚖️ |
| Fun | 390th | 3.196⭐ | 48🧑⚖️ |
| Innovation | 714th | 2.522⭐ | 48🧑⚖️ |
| Theme | 750th | 2.8⭐ | 47🧑⚖️ |
| Mood | 140th | 3.783⭐ | 48🧑⚖️ |
| Given | 47🗳️ | 39🗨️ |
I found all the three keys but couldn't find the exit :'(
Anyway, loved your game. Gonna play a few times and try to win. It was really intense :P The sound effects, the camera shake and the background music went beautifully with each other.
Good job!
It was amazing how such a simple concept can get you thrilled.
Innovation – as you already acknowledged – wasn't the thing this game will get the best score, but it needn't – it was tense and fun and that's what it's about.
All in all: **Great game,** thank you for sharing it :thumbsup:!
Fun little game.
Edit: I was using the arrow keys assuming they worked the same as WASD. Switched to WASD and the controls feel perfect.
BTW, I'm using Chrome and haven't noticed any boxes glitch out, if that's helpful at all.
Thanks all for the comments!
Gems:
-Great choice of music, and aesthetic was decent.
-Screen shake added immersive-ness to the game
Potential improvements:
-More functionality for the boxes. Power ups/Obstacles?
-An actual key instead of a green room. Though a button/pressure plate would work better considering the doors you used aren't doors requiring keys.
-Something else to do. Be it avoiding zombies, or a sprint button and you tire out. Right now it's really plain.
That said, for a game made in 12hrs, still a really good job.