Last Shine by Fran Segura

About the game
"Last Shine" is a game about getting the job done one last time, before your powers gone too weak. Time has passed for our Superhero, but his motivation to fight his nemesis once more will go beyond age, coughs and backpains!!


"Last Shine" is also a homage to the old 2D arcades, and tells the story through the clichés of the beat 'em up genre. Will you survive this time?
About the team
Suprabot is formed by three guys from Spain. This has been our second Ludum Dare and we feel like we pushed ourselves forward this time with a more complex game in every way.
We hope you enjoy our game. Thanks!
· Jaime Muela (programmer): https://twitter.com/jaimuepe
· Fran Segura (artist): https://twitter.com/fvsegura
· Alvatross (musician): https://twitter.com/AlbatrossKid
| Windows | https://jaimuepe.itch.io/last-shine |
| HTML5 (web) | https://jaimuepe.itch.io/last-shine |
| Source code | https://github.com/aimert/Last-Shine/ |
| Original URL | https://ldjam.com/events/ludum-dare/39/last-shine |
Ratings
| Overall | 240th | 3.633⭐ | 62🧑⚖️ |
| Fun | 298th | 3.333⭐ | 62🧑⚖️ |
| Innovation | 472th | 2.983⭐ | 62🧑⚖️ |
| Theme | 361th | 3.583⭐ | 62🧑⚖️ |
| Graphics | 60th | 4.45⭐ | 62🧑⚖️ |
| Audio | 157th | 3.65⭐ | 62🧑⚖️ |
| Humor | 127th | 3.356⭐ | 61🧑⚖️ |
| Mood | 260th | 3.517⭐ | 62🧑⚖️ |
| Given | 69🗳️ | 71🗨️ |
The controls 'x' and 'b' didn't work for me :( I'm using the web version. Other than that, this game's pretty nice. The intro moved me. The guy just wants to be young again!
The story was sweet, there was just enough and I loved the ending :') But after they laughed together, I just got a black screen with the music still playing and no options (pressed all da buttons).
Second playthrough, second half of the first screen, I got cornered by 3 enemies by the door and when they punched me out of bounds, I couldn't come back in bounds. I could still punch and have backpain lol, but yeah, it softlocked.
Second screen all four enemies overlapped into a super 8-armed foe that killed me 3 times in a few seconds. This was way harder than the boss (who was too easy, he threw mayybe one punch at me and the minions only made it halfway before I'd won).
Again, this game was really charming, I'd just polish up the code a bit and rebalance things! Good luck~
I hope there were clear instructions regarding the inputs, rather than dying a lot.
Also if the old man were able to move faster, I think it might have been more fun :D
-m
I like the art, and i love the idea
It's a well polished game, you really did a lot of work in such a short time, great job
The story give a soul to the game :thumbsup:
Overall a very good game, quite polished and fun. It got repetitive and "old" (get it? :smirk:) quickly, and I think there are possibilities to use the concept for some much more involving gameplay.
The X button didn't work and I couldn't use Shift because of sticky keys. I manage to realise I could use the mouse so I did but I think the difficulty was a little bit too high at the beginning because of the controls.
Also I couldn't reach the bottom of the screen and had to watch some chicken and die again. :cry: :construction: :poultry_leg:
But other than that issue, I really like the idea overall.
nice graphic, how to play section and option menu :thumbsup:
It would be nice to have more cnotrol in intro (test moves etc), just moving was strange (or maybe take away control and make it only intro scene)
Adding attack that moved character foward would be nice.
I didn't like black screen at the end of the game :(
Also the theme is totally respected even if I didn't expect that.
You can be proud of your work guys :smiley: !
For the theme interpretation, I think it's a good idea, but not sufficiently exploited by the gameplay.
Overall, you made a very good entry :D
[here](https://www.youtube.com/watch?v=sEKsM8vugRs) .
Wow the art on this game! Very retro feel to the game and that is a good thing for me. Made me think of TMNT arcade game. I liked how you could continue from where you died and keep playing. I did feel like when you died it would give the bad guys a chance to stack up and spawn kill you. I liked the ending and the cut scenes! Awesome job!
if you haven't already please give my game a try [Zombie Power Station](https://ldjam.com/events/ludum-dare/39/zombie-power-station) HTML5 Thanks
But so hard. Good our hero still has his "Continue" ultimate power^^. Actually that goes well with the game story.
I really loved the coughing effect. Makes you feel with the hero much more
Very great work!
__ + __ Art style
__ + __ Theme interpretation
__ + __ Musics and sounds
** What imo could be improved **
__ -- __ The fights does not feels right, for a core gameplay this is very bad :( It's not clear when you gonna get hit, enemies restore and hit back even when being combo-ed.
__ - __ Got kicked out of screen by an enemy, couldn't get back, had hard time re-entering the game, the intro is really too long...
__ - __ Gameplay should be explained while playing, several screen of touch description is pretty boring
** Overall **
Got really hooked by the ideas and graphics. The music follows very well, but the realization and gameplay is way behind. It's frustrating because I really wanted to play the game I expected while seeing the promising presentation, and I was totally in until I started to actually play. Still a great job and a fresh idea, keep going !
edit: Could go to the end in the post jam version. It's a bit better but I feel the fights still lacks precision and clarity. Glad I could go to the end, the story is pleasing and well illustrated with great music =)
Great work on the visuals for the game, as well for the audio! The story's also really nice and the ending was quite a nice thing too! :D
Good job there! ;)