Time Loop by wellingtonbecker
- Controls: Arrows
- Space: Jump
You should try to escape the time loop. Pixel art


Links
- DOWNLOAD GAME: https://www.dropbox.com/s/rf7jyf9hzlzfr80/TimeLoop-LD%2338.exe?dl=1
SOURCE CODE: https://www.dropbox.com/s/s544qqjwkux6ubs/LD%2338.gmk?dl=1
TOOL: Game Maker 8
| Original URL | https://ldjam.com/events/ludum-dare/38/time-loop |
Ratings
| Overall | 158th | 3.607⭐ | 30🧑⚖️ |
| Fun | 106th | 3.643⭐ | 30🧑⚖️ |
| Innovation | 67th | 3.793⭐ | 31🧑⚖️ |
| Theme | 201th | 3.586⭐ | 31🧑⚖️ |
| Graphics | 311th | 3.103⭐ | 31🧑⚖️ |
| Audio | 128th | 3.407⭐ | 29🧑⚖️ |
| Humor | 214th | 2.731⭐ | 28🧑⚖️ |
| Mood | 178th | 3.357⭐ | 30🧑⚖️ |
| Given | 24🗳️ | 1🗨️ |
A few suggestions -
- There should be a very slight time forgiveness when walking off an edge and when you can't jump. (Like in the old mario games)
- Reset the level when you fall off the bottom faster.
- Make the buzz saws slightly smaller.
I agree with everything @nbylik said: I don't mind dying infinite times in hardcore games, but I want to be able to die 2754 times per minute, I don't want to wait some seconds after I fell.
Also the game is already hard enough, let me jump from the edge of the platform!
Maybe I would have liked much jumping with the UP arrow instead of space, so I could scratch my nose while I constantly repeat the same level.
Apart from that this game is great:
* minimal and simple graphics
* the concept of zooming to the world is funny and effective
* the music loop would have been too short for another kind of game, but it matches perfectly with your game since it contributes, together with the zooming, to let you run as fast as possible right to your death
Impressive work for a 48 hour game!
Tell me how can I know when you'll design some more levels in a post-compo edition!
Also very cool backgroundmusic!
Some minor notes:
- try to make the hitboxes for the spikes smaller
- make your player move a bit more smoothly
- give the game more visual effects
Overall a good job! Great game with much potential! Had fun playing it!
Just try to make the challenges a little more balanced across the levels and a little more polish in graphics and i think this game can became really great! good job!
Also, test my compo entry here too, need some more few ratings too now! thanks ;D https://ldjam.com/events/ludum-dare/38/anthills-multitask
- Masking a time limit within the zoom mechanic is inspired. It adds a great tension when you can't see what you're doing
- Good music, loops too quickly though I think
- Nice and simple concept. Good that you didn't try too much extra stuff and kept it pure.
- Controls need a bit of work. In a game like this I think it's good to have real precision. That includes some forgiveness on ledges, more air control.
- Definitiely need to put a boundary on levels to restart after falling. Perhaps a reset button too.
Overall a great one. I got to about level 18. 5 was very frustrating, the rest good stuff.
GOOD JOB
(my gmae https://ldjam.com/events/ludum-dare/38/$18103)