Generation Ship by argensis

[raw]
made by argensis for LD 38 (COMPO)

screenshot.png

Control a Generation Ship - A spaceship that has a city of people living on it. For these people, this will be their life until they reach the final destination of their new homeworld, but until then, this ship is their homeworld.

The goal of the game is to get the ship to the destination in the shortest time possible while keeping the crew alive. Place power plants to produce energy, farms to produce food, and housing to raise your population cap.

You get 1 AP, +1 AP for ever unit of population that is not currently working. Excess power production is used to power the engines and bring you closer to your destination.

If you don't have enough food, your population will start to starve. They will prioritise power over all else, for life support. You can turn off buildings by clicking them then toggling enable/disable.

Tip: Build a farm and power plant on the first turn.

First timer :) It kinda sucks, sorry.

Links

  • Source: https://gitlab.com/tonyfinn/generationship
  • Windows Build:
    • Download: http://tonyfinn.com/ludumdare/generationship-final.zip
    • Unzip and run generationship.exe
  • Linux users
    • if your distro has a python3-kivy package, install it
      • Otherwise follow instructions here to install Kivy for your distro: https://kivy.org/docs/installation/installation-linux.html
    • Download: https://gitlab.com/tonyfinn/generationship/repository/archive.zip?ref=master
    • Run play-linux.sh
    • Probably requires Python 3.5+ (sorry LTS users)
  • Mac
    • Linux instructions should work, but its untested and I've no idea if you can install kivy+python3 properly

Tech

  • Built using Python 3.5 and Kivy 1.9.1
  • Installer created using PyInstaller

Ratings

Given 2🗳️ 0🗨️

Feedback

theslate
01. May 2017 · 17:59 UTC
I played this much too long. It could be a start to something pretty awesome. While playing, I just wish I could have painted tiles. Good job for your first try!
🎤 argensis
01. May 2017 · 23:30 UTC
Thanks :)
xoidberg
18. May 2017 · 14:27 UTC
Nice simple game. Good basis for a more complex one.
Frodewin
20. May 2017 · 14:48 UTC
What does the abbreviation AP mean? The userinterface is a bit confusing. You could disable (ghost out) the assets that cannot be build with the current resources. What does the sign with a person on a red background mean? It appears on my farm and power buildings. In one case the sign was oscillating between neighboring buildings. For graphics, the outer shape of the space ship could be made more space-ship looking, a slowly moving stars background would also contribute to the setting. When I played, the food stockpile counter did something odd - it went more an dmore negative although I was producing far more food than was consumed.