HexaTracks by IKStreamIvo

This game was made for Ludum Dare 39, in <72h.
Every time you play it, there will be a different map!
Tools
Unity Blender Paint.NET/Photoshop Audacity
Credits
3D models:
Kokonus
Programming:
IKStreamIvo
Audio files:
Music: http://soundimage.org Robot turn sound, extracted from: https://freesound.org/people/OwlStorm/sounds/209017/ Robot move sound, extracted from: https://freesound.org/people/LG/sounds/18726/ Forcefield and battery death sound: http://soundimage.org
Extra
Mouse icon on main menu: http://www.iconsmind.com/
Download this on itch.io!
https://ikstreamivo.itch.io/hexatracks
| Windows | https://ikstreamivo.itch.io/hexatracks |
| Original URL | https://ldjam.com/events/ludum-dare/39/hexatracks |
Ratings
| Overall | 650th | 3⭐ | 24🧑⚖️ |
| Fun | 754th | 2.545⭐ | 24🧑⚖️ |
| Innovation | 373th | 3.136⭐ | 24🧑⚖️ |
| Theme | 93th | 4.045⭐ | 24🧑⚖️ |
| Graphics | 518th | 3.273⭐ | 24🧑⚖️ |
| Humor | 628th | 1.7⭐ | 22🧑⚖️ |
| Mood | 749th | 2.429⭐ | 23🧑⚖️ |
| Given | 26🗳️ | 16🗨️ |
Anyway cool game, me likey!
Good job!
- graphics
- idea
(-)
- you don't explain how the game works, what is the purpose of the red lights, etc
- problems with controls: spacebar often doesn't respond
- no storytelling
Will play again!
Good luck and congratulations.
The character model looks cool though