{"author_link":"\/author\/zerkruemler\/","author_name":"Zerkruemler","author_uid":"27446","comments":[{"author_name":"varuns","author_uid":"39012","time":"Apr 18, 2016 @ 8:07pm","epoch":1461009720,"text":"A concept with potential! This is by far the most &quot;shapeshifty&quot; entry I've played. You could go somewhere with this. Rating 4\/5 for theme and innovation!"},{"author_name":"EvoGenGames","author_uid":"93102","time":"Apr 19, 2016 @ 9:30am","epoch":1461057900,"text":"actually pretty fun to play :p\r<br\/>induces ragequitting though"},{"author_name":"f222","author_uid":"86946","time":"Apr 20, 2016 @ 7:36am","epoch":1461137460,"text":"Very good, it taka me some time to understand the game mechanism but after these few minutes nearly easily finish level 1 and level 2,\r<br\/>Great game"},{"author_name":"Biliogadafr","author_uid":"25953","time":"Apr 20, 2016 @ 9:15pm","epoch":1461186600,"text":"Interesting concept. Still can't understand why in some cases pixels can teleport from one place to another. But I should admit that it was pleasant to experiment with this physics. Maybe you could even do different types of this blobs with a different physics behaviours. It has potential."},{"author_name":"Insality","author_uid":"43734","time":"Apr 21, 2016 @ 4:58am","epoch":1461214380,"text":"The idea is perfect, ive suprised\r<br\/>But want more gameplay with this\r<br\/>Good job anyway)"},{"author_name":"Populous90","author_uid":"93505","time":"Apr 21, 2016 @ 3:06pm","epoch":1461250860,"text":"Es geht gut:D"},{"author_name":"lilKriT","author_uid":"91236","time":"Apr 21, 2016 @ 5:56pm","epoch":1461261060,"text":"Very cool idea:)"},{"author_name":"GGAlliance","author_uid":"92608","time":"Apr 22, 2016 @ 2:05am","epoch":1461290400,"text":"Cool mechanic."},{"author_name":"glitchu","author_uid":"53085","time":"Apr 22, 2016 @ 6:24pm","epoch":1461349140,"text":"Very interesting concept, I enjoyed shaping the surroundings to match the goal. With a bit of polishing with the way you move the pixels inside the goal shape, this could really make a great game!"},{"author_name":"CAT_IN_THE_DARK_WOOD","author_uid":"27523","time":"Apr 23, 2016 @ 10:03am","epoch":1461405480,"text":"Interesting mechanics. First I tried to reach the goal, then I started just move pixels around like in some zen sandbox-like game. Pretty entertaining."},{"author_name":"zugende","author_uid":"89443","time":"Apr 29, 2016 @ 8:25pm","epoch":1461961200,"text":"Awesome mechanic! I love it!!"},{"author_name":"Trasevol_Dog","author_uid":"51405","time":"May 1, 2016 @ 11:22am","epoch":1462101420,"text":"Super fun concept! Execution is clean and neat!"}],"images":["ld35\/27446-cbfbac460aac9f7145e375846afe480d.jpg"],"links":[{"url":"http:\/\/notesofamelody.bplaced.net\/Squeezeme\/","text":"Web"},{"url":"http:\/\/notesofamelody.bplaced.net\/SqueezemeinPost\/","text":"PostJam"},{"url":"https:\/\/github.com\/zerbroesler\/Squeezeme\/","text":"Source"}],"metadata":{"g_key":"4452","g_author":"27446","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"4444","g_title":"SqueezeMeIn","g_status":"UCHK1","g_place":"535","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/27446-shot0-1461007614.jpg-eq-900-500.jpg"],"text":"This is an abstract puzzle game. Use the mouse to move a brush. When you click, the shape moves away from the brush. The goal is to fit the shape into the target shape.\r\nUnfortunately it does not progress after the second level, and other ideas I had are not implemented... \r\n\r\nSince I was occupied the weekend, I started 1 Day before end of Jam with the concept and 8 Hours before end to program. Therefore it has no sound, graphics is ugly, no polish etc. Don't hesitate to give low points, this entry is to show you the idea. I would appreciate any feedback, but I understand that it is also too few content to rate it properly. \r\nHave some fun anyway.\r\n\r\nI will continue working on the postjam version. Use the PostJam link when you want to test it.","title":"SqueezeMeIn"}