Life Engineer by Coder Channel

Hello, this is my first game jam. I'm 12 and this is my first game on Unity, so, go easy on me. I made all the music, art and programming.
In this game you can build strange creatures. This game is a sandbox.
Download: Open the link and click the download button in the right top corner
Controls: You can change the instrument with icons on the left. 1. Join/build body parts 2. Delete body parts 3. Place body parts
To place body part, select instrument 3 and grab the part from the bottom icons. To delete body part, select instrument 2 and click the part you want to delete. To join parts, select instrument 1 and click the first part (It will be limited for the rotation from current angle (Limits: Min -75 deg, max 75 deg)). Click second part. Body parts connected!
That's all! Have any questions? Write them down in the comments! Good luck! And press the "Wiggle" switch :)
Ratings
| Given | 17🗳️ | 22🗨️ |
The music can use some work and maybe you could have added some sounds when you select or join body parts.
There is not much to do with the theme but regardless, the game can be quite fun, especially with those ragdoll physics!
Well done!
Missed the theme completely, but it's nice to see someone dedicated from young age.
Also, the music is not good.
Glad to see you here!
I had some trouble finding the tools icons because they did not appear correctly on 4/3 (in my case 1600x1200) screen ratio (had to go for a windowed 16/9 ratio). Past that problem, it was quite fun to play. Arms of my creature are however often hid behind their body when I wiggle them. As OgelGames pointed out, while I see the "life" part, I feel it lack a bit of the "currency" part somewhere ^^. I mean, even if you "add" part, it lack a bit of something to it. As in you do build something with life part, but you don't "trade" them away/for other parts/benefit/anything. But hey, kudo to you for making that, their is defenitly some good ideas in this ;)
Also the music is simple but fitting, good job !
You should think of adding some feedbacks to your games, that is the biggest think I can think of, like adding some explanation texts where you put the mouse over the key or the cross, adding some sounds on picking objects, dragging them, stitching, some particle effects (the unity particle system is pretty easy to get used to and can get you nice results pretty fast !)
Nice entry!
In the next game jam, I will try to add particle effects and take care of feedback.
Thanks!
5 stars from me
check out my game too :)
Here's a lizard thing and a chicken I made :)

I'll think about your advice!