Power Command by Dosenhering

[raw]
made by Dosenhering for LD 39 (JAM)

Ludum Dare 39

A simple game that is oriented towards the old Missile Command back in 1980 but with a simple yet important twist: You don't attack the enemy-missiles directly, instead you have to upgrade your bases during preparation-phase to take more hits while not running out of power or out of bases.

Controls

  • [Esc] opens/closes ingame menu (You can adjust the master and music volume [T]/)
  • [Click on base] opens the upgrademenu of the base
  • [Click on Play (upper left corner)] switches from prparation- to attack-phase
  • [Click Fastforward (next to Play)] to speed up the attack phase a bit (5x)

Tools used

  • Unity3d (5.6.1f1 Personal)
  • Visual Studio 2017 (Community)
  • Gimp (2.8.20)
  • Bosca Ceoil (v2)
  • Kate (16.04.1)

Ratings

Given 5🗳️ 0🗨️

Feedback

Quemagalletas
31. Jul 2017 · 22:26 UTC
Good job, the game is fine, but I would add that when you upgrade something you see the changes at the moment and not when you start the next wave.

Congratulations with the game!
lcmw-spud
31. Jul 2017 · 23:01 UTC
I'm not all that good at strategy games but I found myself just protecting 2 buildings and maxing them out, at that point I could just leave everything else.