Catch them all ! by sroelandt

[raw]
made by sroelandt for LD 44 (COMPO)

LD 44 - 2.PNG

You are in your spaceship and your goal is to catch a maximum of uncommun monsters by using your weapon !

Depending on the level, each kind of monster have with own value.

Try to be profitable for your compagny !


Language : - HAXE (and compile in HTML5) with personnal framework

Tools used : - HaxeDevelop - Paint / Photofiltre 7 / Photoshop - GraphicsGale

Ratings

Given 8🗳️ 0🗨️

Feedback

Talia
29. Apr 2019 · 15:08 UTC
Haha how many different designs are there for the squares? It's awesome! And the little walk animation! I think I don't really got the rules (Score: -2790) but I kinda enjoyed your game!
🎤 sroelandt
29. Apr 2019 · 17:17 UTC
Thanks for your feedback :)
The explaination at the beginning are not clear ? You have contracts on the top, and you can see it before start each level. So just look and try to catch the monster who are the most expensive ;)
Skoggy
01. May 2019 · 10:35 UTC
Didn't really understand at first, but second play I got it. Really nice style, looks good even with very simple graphics. The characters are cute :smile:
Good job!
hypp
01. May 2019 · 10:44 UTC
I agree that it was hard to figure out what to do in the beginning. I think I understood it in the end though. I enjoyed playing this!
wolar
01. May 2019 · 10:47 UTC
I like the graphics, really stylish. It took me a while to understand that I can catch multiple monsters with one click and that even click that didn't catch anything costs me a shot, also it took me like 2 levels to realize that those prices are set and visible before the level, I was trying to mouseover enemies and look at the top to see the price of the one I have just mouseovered. But after realizing how it works it was really enjoyable. I had to think a little bit to see the connection with the theme but I guess it's like your (monsters) life is a currency right?
paul59
01. May 2019 · 10:52 UTC
Nice little boxy dudes! didn't understand why the clock stopped when I still had time left - is there just a maximum number you can catch on each level. Good work anyway and nice to see Haxe being used +1.
🎤 sroelandt
01. May 2019 · 11:50 UTC
@paul59: On the left, you have the time and your number of shoots. If one of them drop to 0, the level is stopped because you can do nothing more ;)