The Last Frontier by Drag0mir
Replenish the energy in the guns at the station. To do this, collect plutonium, destroying the radioactive slugs.
P.S. Unfortunately, it was only about 15 hours in the jam. On Saturday, a sudden work is at work.
| Source code | https://github.com/drag0mir/LD39 |
| HTML5 (web) | https://drag0mir.itch.io/the-last-frontier |
| Windows | https://drive.google.com/open?id=0B8lnfJ6cvC7bSjNGY0JJTTN4MlE |
| Original URL | https://ldjam.com/events/ludum-dare/39/the-last-frontier |
Ratings
| Overall | 659th | 2.114⭐ | 46🧑⚖️ |
| Fun | 658th | 1.705⭐ | 46🧑⚖️ |
| Innovation | 630th | 2.186⭐ | 45🧑⚖️ |
| Theme | 534th | 3.023⭐ | 45🧑⚖️ |
| Graphics | 634th | 1.955⭐ | 46🧑⚖️ |
| Humor | 501th | 1.459⭐ | 39🧑⚖️ |
| Mood | 608th | 1.833⭐ | 44🧑⚖️ |
| Given | 61🗳️ | 23🗨️ |
There is something with the collision detection, you can get stucked sometimes when the charakter should fall down.
Couldn´t load the turrent by pressing E.
* The bullet/blast was very small i actual did not see when i shoot or not
* Music and sound would have been a great addition
* It took me way to long to notice how to climb stairs and feels not intuitive as you have to keep spamming the up button instead of keeping it pressed.
* Some kind of mini map or pointer to where your turrets are would have been handy as well.
* And as said before i git stuck when jumping.
All by all it was definitely not a bad submision for the time that you had so keep up the good work
Still, the idea sounds cool! Would like to see a more polished version!
Keep up the hard work! ;)
1. Yes, there is a problem with collisions during jumps.
2. Dimensions of bullets, as well as the mode of diagonal shooting add
3. Turrets in this version do not shoot: (
4. Music and sounds are sure to appear
5. Movement on the stairs will be rebuild
6. The level with slugs will be reduced (add a few variations)
7. A minimap appears
8. I'll add waves of attack to see when you need energy for turrets
9. I will add the possibility of pumping (increase in the amount of energy transferred)
10. I will add more slugs
Bullets are indeed very smalls.
Sometimes my character seems to jump more higher than others.
The game is working and you have plenty space to improve it :thumbsup:
- I couldn't see the bullets I was firing at all. Took me a while to realise shooting was actually helping.
- I got a message saying 'go to the turret on the left' but nothing seemed to happen. The level opened up going right though so I went there instead.
- I got caught jumping quite a bit where my character would stick against the side of something.
Good job getting the start of an idea down though! Would be awesome to see you continue developing it.
Oh i saw that you only work 15 hours :( So bad
Cause, with polish the game could be really better!

-x3 size bullit
-new desing tiled
-minimap
But it's a good start and with more work on this game, it can be a great entry !
Good start, but it really needed some more work.
Well done!
I didn't really see the concept of the game. I traveled around the map for 5 minutes to find plutonium, but I didn't get the point, so I just got bored and quit.
I didn't get to use the gun. I saw some stuff that looked like enemy slimes but they died without me having to intervene.
Still you have some of my respect for the 15 hours challenge.
Here are some things that you can do that can improve your game from here on.
Sounds, even a simple "pew pew"
Some sort of instructions within the game to make it clear to the user what he needs to do.
Otherwise, you're game has potential, you have the mechanics setup, all you need to is add features :^)
Good job regardless!!