herbarium by t-mw
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Bring your herbarium back to life..
Water your flowers so that they bloom simultaneously. Don't use too much water, or your flowers will die and soil will disintegrate.
Links
- PLAY: https://itch.io/embed-upload/451557?color=333333 (HTML5)
- SOURCE CODE: https://github.com/t-mw/herbarium/
Controls
- arrow keys: move cursor
- z/c: place earth at cursor
- x/v: remove earth at cursor
Hold z + x or c + v to restart
Development
This is the first game jam I've used PICO-8 on - it was nice to be constrained a bit. I could afford to develop a system for loading / transitioning between levels; I normally stick to one-map games to avoid the hassle.
Writing the fluid simulation was a bit tricky: I quickly ran into performance issues, so had to reduce the speed of the fluid and split processing across frames. Besides that, at the moment water tends to flow towards the right, and tiles don't absorb water well when they're completely submerged; water needs to be flowing across them.
The tendency to flow to the right is particularly annoying for gameplay, but I couldn't work out a way of solving it that didn't affect performance. Maybe the maps should take more advantage of right-flowing fluid, instead of being symmetrical.
Hope you enjoy the game!
| Original URL | https://ldjam.com/events/ludum-dare/38/herbarium |
Ratings
| Overall | 220th | 3.44⭐ | 27🧑⚖️ |
| Fun | 287th | 3.12⭐ | 27🧑⚖️ |
| Innovation | 92th | 3.68⭐ | 27🧑⚖️ |
| Theme | 327th | 3.24⭐ | 27🧑⚖️ |
| Graphics | 175th | 3.68⭐ | 27🧑⚖️ |
| Audio | 349th | 2.429⭐ | 23🧑⚖️ |
| Humor | 431th | 1.818⭐ | 24🧑⚖️ |
| Mood | 405th | 2.739⭐ | 25🧑⚖️ |
| Given | 9🗳️ | 21🗨️ |
The graphics work really well with the mood of the game and I enjoyed the puzzle aspect very much. It must have taken a lot of effort to make the levels get progressively harder, so well done there, the game 'flows' very nicely ;)
It's really annoying that you can't place earth when there is water at the current position. Like this it's really hard to build anything after the first few seconds as you can't even block the water flow.
I like the way this game has clear progression and even has a level introduction screen!
Part of me wishes my garden was this complicated.
Graphics are nice. Sometimes the flow is quite confusing.
But overall nice job.
http://www.lexaloffle.com/bbs/?tid=2821 I used the same water mechanic on one of my jam pico8 games. It runs a lot faster and doesn't bunch up so much. Maybe take a look at the source.
Nothing more to say here :)