Power Plant by Autumnotopia

You are a robot helping an elderly woman with her malnourished garden, but you only have a limited amount of power to get around
The title screen uses the mouse. In game, you use the arrow keys to navigate the garden and the space key to advance dialogue.

| Windows | https://autumnotopia.itch.io/power-plant |
| HTML5 (web) | https://autumnotopia.itch.io/power-plant |
| Original URL | https://ldjam.com/events/ludum-dare/39/power-plant |
Ratings
| Overall | 282th | 3.571⭐ | 23🧑⚖️ |
| Fun | 429th | 3.143⭐ | 23🧑⚖️ |
| Innovation | 593th | 2.762⭐ | 23🧑⚖️ |
| Theme | 308th | 3.667⭐ | 23🧑⚖️ |
| Graphics | 272th | 3.905⭐ | 23🧑⚖️ |
| Audio | 321th | 3.238⭐ | 23🧑⚖️ |
| Mood | 129th | 3.81⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 19🗨️ |
My only nitpick is that the puzzles are two easy! Once I figured out how the various items behaved it was really easy to get through all the levels.
Then, I love your game's mood. Music is very quiet and the hand-painted graphics fits well.
However, I dont like the robot's moving audio. It might add more low frequency. Maybe you can use a headphone when making sfx? then you can hear the lower beats
Technically everything is well, the game loads fast, runs in my browser without a problem and the controls work, that is not always a given :-)
I like the graphics, they have a consistent style and I love hand-drawn graphics in a video game - good job!
I was able to beat the game, I liked the difficulty level, not too hard but not without thinking either.
Overall a very goob, thank you and keep up the good work!
The see-saw was a little odd, it's use eluded me the first couple of of times I played the first level, I thought it was a table! Maybe a small arrow pointing towards the one-way direction might have made it's function more clear, or a forced, one way placement would have worked too. The dialogue every-time you lose was also a bit much, I'd shorten it to a single bubble.
I also found a bug. If you run out of juice when you get to last flower, you can water it during the lose dialogue, which advances you to the next level. You can also just move while the text plays in general, causing text to appear over text!
Other then those small issues, it's a well made entry! Great work!