Grantchester Meadows by Laguna
In Grantchester Meadows you take control of a medieval kingdom. You need to manage the kingdom's economy and need to defend against evil invaders, who are drawn towards your meadows.


The Game is controlled with the mouse (to click the buttons or the towers).
This is a Mashup of a Clicker and a Tower Defense, created for LD41. It was created by @Laguna_999 @xXBloodyOrange and @LongarMD within 72 hours. Music was done by DoctorTurtle.
| Source code | https://github.com/Laguna1989/2018-04_LD41 |
| Windows | https://gamejolt.com/games/GrantchesterMeadows/335381 |
| Original URL | https://ldjam.com/events/ludum-dare/41/grantchester-meadows |
Ratings
| Overall | 346th | 3.667⭐ | 26🧑⚖️ |
| Fun | 274th | 3.646⭐ | 26🧑⚖️ |
| Innovation | 480th | 3.479⭐ | 26🧑⚖️ |
| Theme | 227th | 4.042⭐ | 26🧑⚖️ |
| Graphics | 480th | 3.625⭐ | 26🧑⚖️ |
| Mood | 626th | 3.239⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 16🗨️ |
PS I'll gladly check out your game :D
I liked the overall presentation, it looks very coherent, and the little animations on the flags and grass are a nice touch.
However, there were a few things whose effects on the gameplay I don't quite understand. What's up with the squires, knights, and farmers, etc. Do they earn me more money? Do they add to the defense? Are they stationed in the defense towers? The same thing with the alchemy lab took me a little to understand that it was the prerequisite to get access to the buttons on the left.
And as my castle was getting damaged, I wondered how it takes to unlock "+Castle Health," since it constantly displayed "HEALTH FULL" despite it being not the case.
Another thing that was unclear to me was how much time I had on the clicker screen. Is it random? Does it depend on my clicking speed or how well/bad the previous siege went? I just had a little too many questions.
Nevertheless, it felt like pretty polished and pretty complete game. If you add the option to place towers myself or even modify the lanes a bit, I'm sure it would sell on mobile :)
Thank you for playing our game! I'm happy to hear you liked the graphics. The firerate button is the target button with the 3 pluses (+ + +). The the one for range is the target button with ft. (feet). Maybe rng. for 'range' would have been the better solution here?
Overall, a pretty good game though! Good job!