4F - Faith, Forests, Fire and Floods by KayZ

Play 4F - Faith, Forests, Fire and Floods (HTML5)
tl;dr
A turn based sandbox god game!
Move the map with WASD/cursor keys. Space to center map. Mouse to use godly powers. Mouse wheel to zoom.
F11 for fullscreen.
Description
You are God. You have created flat earth. But it is devoid of life. Create the very first humans and support them by burning down forests and by flooding barren soil to create the promised grassland where the humans can build their farms and thrive and multiply.
The inspiration for this game was my last LD entry (hexagonal grid) combined with a cellular automaton (think Conway's Game of Life). For the theme I combined turn based gameplay with a god game. While it doesn't sound incompatible, I can't think of any god game that is turn based. If you know one, please tell me in the comments - I'd like to play it.
I almost achieved all the goals I set myself except for two things. * The graphics are still placeholder graphics * I wanted to add a mechanic where the glaciers would melt if too many settlements produce too much heat causing the ocean to rise and the land to shrink
Other than that, I'm quite happy with my game. Have fun, enjoy being God and leave a comment :).
| HTML5 (web) | https://kayzgames.github.io/ld41/ |
| Original URL | https://ldjam.com/events/ludum-dare/41/4f-faith-forests-fire-and-floods |
Ratings
| Overall | 527th | 3.094⭐ | 34🧑⚖️ |
| Fun | 486th | 3.031⭐ | 34🧑⚖️ |
| Innovation | 346th | 3.375⭐ | 34🧑⚖️ |
| Theme | 477th | 3.297⭐ | 34🧑⚖️ |
| Graphics | 664th | 2.25⭐ | 34🧑⚖️ |
| Humor | 332th | 2.679⭐ | 30🧑⚖️ |
| Mood | 598th | 2.426⭐ | 29🧑⚖️ |
| Given | 38🗳️ | 13🗨️ |
It was well done, but how do you get rid of water without burning things around it and why do settlers drown instead of walking around?
@ditzel I didn't have time to add scrolling by dragging, but scrolling using the keyboard isn't that unusual (cursor keys are possible too, if it's just WASD that's weird)
@WongKongPhooey Yeah, a lot of time went into tweaking the parameters so that there isn't a type of terrain that is overpowered and removes all other terrain.
@bcvery1 Sadly adding a colorblind mode in just 48 hours is kinda hard :(, the terrain tiles aren't even sprites so adding a symbol would have been quite a bit of extra effort for which I didn't have the time - considering my placeholder graphics ;)
@Aterlamia playing with fire is always fun :). Don't try this at home!
@Sophie you were just afraid that her royal highness might be in one of the cities ;)
@Distrait and @morphine maybe that's why it's 2 incompatible genres - in the beginning you have to click to get some FAITH and in the end you have click because you just want to watch. Concerning the FAITH-meter, at the beginning you have 1001 FAITH, but afterwards you can only get up to 1000, so you only have one shot at creating humans. After all, they evolve, and another group of newly created humans just wouldn't fit into society and would turn into outcasts who would never be happy and someday might be put onto a cross for doing stupid stuff like walking on water. And as a benevolent God you wouldn't want it to come to that, now would you?
Great job! I really liked it, specially the fire and flood mechanics. It has a type of dark humor that is essential for a God game :)
We are looking for feedbacks for our entry, “Type ‘n Jump”. Please consider checking it out too :) https://ldjam.com/events/ludum-dare/41/type-n-jump
Nice Take on the theme!
The game has rich mechanics and it definitely has potential. The only bad thing about it is the placeholder art but this isn't even that important in the context of a strategy game made for a jam. Good job!
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape