Electrical Evasion by Knarfux
About
A simple runner where you have to avoid lasers and refill your energy in a TRON-like world. Try to go as far as you can !
Controls
E : quit / enter vehicule when next to it
Maintain E : absorb orbs. Enter your vehicule after absorbing an orb to refill your energy
W/A/S/D : movements
LMB : shoot when out of your vehicule
Screenshots

Bugs
- Aiming is kind of broken. Math went wrong.
- Shooting is also broken. Math again (damn you !)
- Weird collision can occur. Math is innocent on this one.
| HTML5 (web) | https://knarfux.itch.io/electrical-evasion |
| Windows | https://developer.cloud.unity3d.com/share/-1C49N3Dtf/ |
| Original URL | https://ldjam.com/events/ludum-dare/39/electrical-evasion |
Ratings
| Overall | 457th | 3.095⭐ | 44🧑⚖️ |
| Fun | 503th | 2.786⭐ | 44🧑⚖️ |
| Innovation | 397th | 2.952⭐ | 44🧑⚖️ |
| Theme | 293th | 3.571⭐ | 44🧑⚖️ |
| Graphics | 200th | 3.595⭐ | 44🧑⚖️ |
| Mood | 369th | 2.854⭐ | 43🧑⚖️ |
| Given | 46🗳️ | 27🗨️ |
Good job :)
I think I would have a appreciated a little more feedback as I was collecting the orbs since I wasn't always sure how much time I had left. Also the power bar wasn't always very visible when in full screen. It was in the corner of my eye, but since I was focusing on the orbs and the vehicle, I didn't always see that I was about to run out of energy.
However, the game does a good job of teaching you the necessary basics right at the beginning and the art makes and enjoyable world to play with. Thanks for making the game.
And I missed the audio, it really breaks my feel from the game if it misses the audio even some basic one :(
Gameplay was abit confusing at first, but I got it after a few tries.
One issue I noticed was that I drove slightly past an energy ball and wanted to go back and collect it. I saw it completely on screen, but somehow couldn't get close enough to touch it.
Maybe a better visual indicator for when you are close enough to an energy ball would help with this issue.
Otherwise, solid entry.
I don't think I played it very well but did find it enjoyable and cool base to start with :)
It's a little difficult to get to grips with (yep, I died during the tutorial.. twice), but it's a great entry nonetheless.
Aside from that, it's somewhat difficult to tell exactly when I can absorb an orb, so perhaps an indicator of that would be a good addition.
The lasers look pretty awesome.