Space Inc by Lander Miskolczi

[raw]
made by Lander Miskolczi for LD 42 (JAM)

Run away from your boss, as you escape from Space Inc. Run As Fast as you Can!

Movement: A & D or Left and Right Arrow keys

Jump: Space or W or Up Arrow

Sliding: S or Down Arrow!

This is my first ludum Dare!! Music was not done by me.

game.gif pic.PNG

Ratings

Overall 1156th 2.75⭐ 26🧑‍⚖️
Fun 991th 2.813⭐ 26🧑‍⚖️
Innovation 1260th 2.021⭐ 26🧑‍⚖️
Theme 1273th 1.87⭐ 25🧑‍⚖️
Graphics 942th 2.896⭐ 26🧑‍⚖️
Humor 333th 3.091⭐ 24🧑‍⚖️
Mood 951th 2.636⭐ 24🧑‍⚖️
Given 34🗳️ 1🗨️

Feedback

EVEN GAMES
15. Aug 2018 · 20:45 UTC
I could not make a connection with the theme, the game is very fun tho, and I liked the music. good job !
mrsylar59
15. Aug 2018 · 20:50 UTC
I didn't get the relation with the theme. The game playes well though. In my opinion, some obstacles aren't veru clear. For example I didn't get right away how to get trough doors and the hole in the ground tricked me into thinking in had go down because of the arrow. Neat game overall, good job.
🎤 Lander Miskolczi
15. Aug 2018 · 20:54 UTC
@even-games and @mrsylar59 Yeah i didnt make the connect very clear, i got to work on that
ThatSommeS
15. Aug 2018 · 21:18 UTC
For most of the game the obstacles just disappear before I reach them and when they don't they come towards me very quickly.
Timbals
15. Aug 2018 · 21:20 UTC
A good endless runner. The 3 different obstacles get boring fast. I got how the theme is supposed to relate with the game but I think the theme should be integrated better.
JLV
15. Aug 2018 · 21:23 UTC
Nice little runner, the controls are clear and the whole thing plays quite well. The graphics are serviceable and the obstacles well placed, so that the game is never boring. On the technical side, the hole hitbox is a little larger than its sprite, and its arrow encourages to player to jump inside. Good job overall though.
Robo_Chiz
15. Aug 2018 · 21:27 UTC
Was a nice little idea. I especially liked the sprite work. Really good attempt for your first go.

Couple of ideas to expand it further:
. Use more screen space. There's all that lovely room above the characters that is only really used for the background.
. Try syncing the gameplay to the music.
. Keep at it. Keep adding stuff, like new obstacles, level themes and music ;)

Awesome job! Keep it up!
fakefirefly
15. Aug 2018 · 21:32 UTC
It was a fun game. I got that the connection to the theme was a shirtless guy running out of Space, Inc., which was clever. The music was good too!

I wish there were more obstacles or things to do.
BelowParallel_Ian
15. Aug 2018 · 23:14 UTC
Basic style of game, but good execution. Once I learned the obstacles and controls, it seems infinitely easy (as if the difficulty isn't scaling). My main complaint is that the screen movement is so fast it is a bit nauseating, but maybe that's just me. Great work on this one. I enjoyed it.
MerpADer
16. Aug 2018 · 00:03 UTC
Had a bug where the obstacles would disappear right before they hit the player. other than that good game that was fun to play
nicksmaddog
16. Aug 2018 · 00:07 UTC
Fun game! Really liked the graphics. One thing I noticed was sometimes when there were two walls to slide under back-to-back, they would get placed too close together, so the guy wouldn't stand up in time to hit slide before the second wall hit him.
Benjamin Armour
16. Aug 2018 · 01:13 UTC
its a neat game, but i consider your use of the words to be more of a cop out with the theme... Having a business called 'Space inc' and a character running out of it isn't that creative in my opinion... its arguable but barely holds water.
RenegadePunisher
16. Aug 2018 · 18:48 UTC
Loved the art style, although I wasn't sure what the hole was about - the image with the arrow. I came across a bug where if you keep the character running at the far right of the screen most of the obstacles disappear before they reach you. Occasionally a person does hit you though. I think the play on words for running out of space is ok. Its all about getting creative with the theme.