Gnome Man's Land by Tim Ruswick
The Gnoman Empire was threatened by the evil lord Wilbur. Pick up arms with your comrades and invade the home of this treacherous old man. Escort your Gnome brethren to the steps of the rival and lay down the law.
Go forth gnomies, and be strong!



Tim Ruswick - Programming, Art, Design, Sound & Voice Overs www.timruswick.com twitch.tv/timruswick
Gary McWhorter - Musician EMAIL: exkage (AT) yahoo.com Discord: Wolfdown#6455
Ratings
| Overall | 127th | 3.975⭐ | 102🧑⚖️ |
| Fun | 147th | 3.875⭐ | 102🧑⚖️ |
| Innovation | 258th | 3.715⭐ | 102🧑⚖️ |
| Theme | 415th | 3.81⭐ | 102🧑⚖️ |
| Graphics | 273th | 3.985⭐ | 102🧑⚖️ |
| Audio | 41th | 4.173⭐ | 100🧑⚖️ |
| Humor | 49th | 4.1⭐ | 102🧑⚖️ |
| Mood | 159th | 3.845⭐ | 99🧑⚖️ |
| Given | 52🗳️ | 50🗨️ |
- nice graphics
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awesome work tim, u fly the flag proud for game dev underground, proving that this ridiculous ludum dare jam them was GNOME match for you! ^__^
=)

The design is not that great though. I feel like there is little you can do to protecto your gnomes.
I really liked the theme and backstory. The art is great!
But maybe making the minions shoot as well, doing less damage and in a lower frequency would help make the game easier. You could make that is only possible to the AI to place plants above the path you currently are, so there is not so much back tracking to save the minons that just makes you lose more health and ends your run.
Other than that, great game and awesome videos! <3
cheers

#### POSITIVE
- The music it's so intense, I feel like a garden rip out all the flowers.
- Aim system and levels are great.
- The sahke screen, feels so good.
- good amount of gnomes to protect.
- humor, really cool stuff over there (Phrases i gonna use, for real).
#### OBSERVATION
- The six arm dude, he freaks out in one point, but i think a deserved it.
- Some animations are like really rigid.
- The first level had a glitch, when you are close to win, you got teleported to and other area and feel like you lose. But you don't lose, you teleported.
Nice game, really good.
Maybe the flashes where a bit too present but not a big deal.
Also once I escorted all the gnomes, I lost the game and I had my full health I don't know why.
Great little game, love the style, the gameplay that is smooth, the rampage you mayhem and the gnome sounds that are happy or that dies. Very well done !
EDIT: just played the updated version & see that u fixed it :P lol
Even though the games are allowed bug fixes, it's really cool to compare the two, and see where your finished project was at the time of submission! Hope you don't mind if I steal this idea for my future submissions, I think it would be very beneficial to me. (That and I would love to update my game in areas that technically aren't allowed, and keeping the original would technically allow that, such as addressing huge difficulty curves in puzzles that might require adding additional content)
Anyways, most of the problems I had with the original submission were addressed already when playing the bug-fix/update version. For instance, I was super happy to find that you made the bullets go past the barriers, as I would have suggested that, or making the enemy towers have less health, which by the way I am glad you didn't do, as essentially the barrier fix also fixes that problem. The difficulty is great, and the art style is interesting but could use a little work, however that isn't a huge mark down for you, as it is still good art nonetheless.
Lastly, and this is just a comment, but I find it very cool that you use Construct 2 to develop your games in, as it's a great program to use for both making finished games, and prototypes! It's also what I used to make my Ludum Dare 41 submission!
Overall, I thoroughly enjoyed this submission, and hope to see more from you in the Future Tim!
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
.....also do check our game https://ldjam.com/events/ludum-dare/41/boomball.
I add a good time, voice over is a nice touch.
It was a cool idea to have the 2 incompatible genres clash against each other with tower defense has the obstacle.
https://www.youtube.com/watch?v=xeVofreh9pA
(Starts at 1:01:45)