Do you have the colour? by saintheiser
Pick the color and earn new ones! How many colors you can earn!

Write you high scores to comments!
Post-compo version has many improvements!

| HTML5 (web) | http://ld40.digital-synthesis.com/ |
| HTML5 (web) | http://ld40.digital-synthesis.com/compo.html |
| Original URL | https://ldjam.com/events/ludum-dare/40/do-you-have-the-colour |
Ratings
| Overall | 126th | 3.756⭐ | 47🧑⚖️ |
| Fun | 187th | 3.589⭐ | 47🧑⚖️ |
| Innovation | 39th | 3.967⭐ | 47🧑⚖️ |
| Theme | 36th | 4.244⭐ | 47🧑⚖️ |
| Given | 52🗳️ | 35🗨️ |
Btw I got the exact same color twice (I checked the console to be sure) but looking at the code it seems like I would have been able to press either for the correct answer.
I actually think it's very helpful to show the new color after you collect it, because often the colors look different in the large sample than I would expect, or I can see the differences better there. For example, two swatches may look just the same but when I see the large intro bar of one, I realize it's darker than I thought and then I can remember that that swatch means the darker color even though it looks like the lighter one to me.

Definitely exceeded my expectations from the screen shot. There is a nice difficulty curve. It start so easy it's basically a tutorial, then comes into careful color differentiation. By the end it becomes about time and the scan sometimes gets a bit frantic. In the 40pt run I was still nailing a few tricky color differentiations but maybe 1 in 5 times toward the end I would brain-blank during the scan and just not see what I was looking for. Couple of times I was even like "yea THAT color, I remember him" but then it would be a memory game of "but where in the grid does he live?"
I lost game one when I was getting into the zone and tried to play quickly. The way the "earned new color" step displays the new color in the "guess this" box, but I lose if I guess it, tripped me up. This meant I always had to be really careful to know which state the game was in, something I wasn't nut about. I hesitate to say you shouldn't show it though, because the colors up top are lined by white and the colors below are lined by black, which can slightly confuse the eye, so I did appreciate the momentary showing of "this is what the color looks like against a white background." I'm not sure how to have the best of both ideas there.
Anyway, I enjoyed my time with this, the design was tight, and it had some nice small touches such as the tweens. I most especially appreciated the "you lost" screen where you get to see what the right answer was and stare as long as you'd like. In fact I really liked the overall graphical layout of the compo version, not so sure I like the post-compo as much, judging only from the screen shot, it feels a lot more severe and less inviting to my eye.
I was surprised by how engaging this mechanic was. Great job!
I'm not sure if it was intentional or not, but the outline and shadow around the bottom colors and not the top makes it harder to properly match the colors since there is somewhat of an optical illusion based on how colors are perceived. Overall fun and fits the theme, good job!
Couple ideas if you wanted to expand on it, have a "I don't have the color" option that adds that color as a bonus maybe? Might have to not have a penalty for getting it wrong or give double points or something to even it out. You could also have a mode with additive comparisons (i.e. green+yellow = which of these colors below?). Not sure how enjoyable that would be to play though.
First time was confusing, right. The game give you choose just "your" color. Not the color of the background
On my mind, you can do a nice small game on the mobile
Very fun game! Congrats!
This is a super cool idea for a minigame. I had a lot of fun with the colors. The only thing I think can break the game is the risk of two VERY similar colors appearing (if colors are random, imagine if you got 220,75,75 and 220,75,76 in the palette!).
Nice job!