{"author_link":"\/users\/davis","author_name":"Davis","author_uid":1014002,"comments":[{"author_name":"David Markham","author_uid":"1142174","time":"2019-04-29T15:12:41Z","epoch":1556550761,"modified":1556550761,"text":"Good work! It took me a bit to get the hang of it but once I did it was actually pretty fun! The zombies surrounding you and moving in with no easy way to escape made for a hectic beginning of the game, given more time I think first thing to address would be spreading the enemies out and having more movement patterns for them rather than just go going straight for the player, that way the player could have time to react to the zombies. Also making the HP mean something would be my next highest priority after that, right now you lose the ability to shoot or move the second you're touched by a zombie so you're effectively dead anyway. Overall great job, you should be proud of getting a playable fun game in under 48 hours!","likes":1,"format":"md"}],"format":"md","images":[],"links":[{"url":"https:\/\/github.com\/sinistersnare\/Zomage","text":"Shockk"},{"url":"https:\/\/sinistersnare.itch.io\/zomage","text":"macOS"},{"url":"https:\/\/sinistersnare.itch.io\/zomage","text":"Windows"},{"url":"https:\/\/sinistersnare.itch.io\/zomage","text":"Linux"}],"metadata":{"g_key":"44969","g_author":"1014002","g_event":"LD44","g_eventkey":"75","g_subevent":"COMPO","g_urlkey":"256372","g_title":"Zomage","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"151450","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0.411307"},"nds":{"n_key":"151450","n_urlkey":"256372","n_parent":"139254","n_path":"\/events\/ludum-dare\/44\/zomage","n_slug":"zomage","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"14002","n_created":"1556443701","n_modified":"1556472690","n_version":"440904","n_status":"COMMIT"},"node":{"id":151450,"parent":139254,"superparent":9,"author":14002,"type":"item","subtype":"game","subsubtype":"compo","published":"2019-04-28T17:29:51Z","created":"2019-04-28T09:28:21Z","modified":"2019-04-28T17:31:30Z","version":440904,"slug":"zomage","name":"Zomage","body":"I wanted to make an homage to old school flash games where you start out shitty, but get a lot of upgrades over time to become more and more OP.\n\nI was told the theme was 'life is currency', so I went with murdering zombies for currency... But I was wrong. So the theming of the game is wayyyy off... Sorry!\n\nI spent most of the weekend ***not*** coding, so the game _really_ does not live up to expectations. Overall though, I am happy I did LD this time around.\n\nThe game gets easier as you unlock things. It starts out very hard, and then you get more HP. You can get a bit farther, and have to unlock more things to progress! Hopefully you have fun with it :)\n\nI just used standard unity shapes for everything, art is hard, and so is putting real effort into something.\n\nI think it is fun to play though, tell me what you think :)\n\nComment your high score!","meta":{"author":[14002],"allow-anonymous-comments":"1","link-01-tag":"50","link-01":"https:\/\/github.com\/sinistersnare\/Zomage","link-01-name":"","link-02-tag":"42339","link-02-name":"","link-02":"https:\/\/sinistersnare.itch.io\/zomage","link-03":"https:\/\/sinistersnare.itch.io\/zomage","link-03-tag":"42337","link-04":"https:\/\/sinistersnare.itch.io\/zomage","link-04-tag":"42341"},"path":"\/events\/ludum-dare\/44\/zomage","parents":[1,5,9,139254],"love":0,"notes":1,"notes-timestamp":"2019-04-29T15:12:41Z","grade":{"grade-01":1,"grade-02":1,"grade-03":1,"grade-04":1,"grade-05":1,"grade-06":1,"grade-07":1,"grade-08":1},"magic":{"cool":0,"feedback":0,"given":0,"grade":1,"smart":0}},"text":"I wanted to make an homage to old school flash games where you start out shitty, but get a lot of upgrades over time to become more and more OP.\n\nI was told the theme was 'life is currency', so I went with murdering zombies for currency... But I was wrong. So the theming of the game is wayyyy off... Sorry!\n\nI spent most of the weekend ***not*** coding, so the game _really_ does not live up to expectations. Overall though, I am happy I did LD this time around.\n\nThe game gets easier as you unlock things. It starts out very hard, and then you get more HP. You can get a bit farther, and have to unlock more things to progress! Hopefully you have fun with it :)\n\nI just used standard unity shapes for everything, art is hard, and so is putting real effort into something.\n\nI think it is fun to play though, tell me what you think :)\n\nComment your high score!","title":"Zomage"}