Humans Need Space! by Ayxs

[raw]
made by Ayxs for LD 42 (JAM)

Humans Need Space

A game made by @Ayxs (Programming, UI, A bit of art, SFX) and @Bredera (Art, Music, Story, A bit of programming, SFX) for the Ludum Dare 42 jam, based around the theme: Running out of space.

Story It is the year 2018 and the world population is around 7 Billion humans, it is estimated that the Earth will perish when 10 Billion humans will inhabit the Earth.

You are a young astronaut and biologist, and you want to save the Earth by transferring them to other planets within the universe! Use conventional and unconventional ways to help you save the Earth!

For this feat you will be remembered!

Controls - W A S D : Move your character around. - CTRL : Pick up people from Planets. - TAB : Open the overview . - MOUSE : Use the mouse to select planets and actions. - LMB : Select Actions (obviously...).

Goal of the game

SAVE THE EARTH FROM OVERPOPULATION!

How? - Use your own space ship to carry over people from earth to another planet and use your spaceship to discover new planets
- Use the actions available to you

Actions available

  • Transport Ship : Using this a portion of the people on earth will be sent via transport ship to the selected planet

  • Ballistic Missile : Using this will sent a missile to the selected planet and destroy it and its inhabitants, after some time a new uninhabited planet will spawn in.

Tutorial - In the Main Menu there is a complete tutorial explaining all the controls and the objectives of the game in full detail.

Enjoy

@Ayxs and myself (@Bredera) hope that you all will enjoy the game! We had a blast making this game and for our first 2D game ever made we are extremely proud of the end result.

If there are any bugs or improvements to be made let us know!

Give it a go if you want!

Screenshots Main Menu Story Space Overview

(If there are ​any​ problems concerning the download please let us know, we will try to fix them. We didn't get to test the OS X and Linux version of the game....)

Changelog

V1.1​ - Fixed the Story sprites at the beginning of the game to no longer be cropped out on smaller monitors. - Increased the movement speed of the player, this should now also be equal on all frame rates (stupidly forgot to make it framrate independent...) - Uploaded .zip files instead of .rar files for better accesability across all platforms.

Ratings

Overall 623th 3.367⭐ 51🧑‍⚖️
Fun 755th 3.07⭐ 52🧑‍⚖️
Innovation 566th 3.2⭐ 52🧑‍⚖️
Theme 408th 3.72⭐ 52🧑‍⚖️
Graphics 709th 3.265⭐ 51🧑‍⚖️
Audio 315th 3.375⭐ 50🧑‍⚖️
Humor 354th 3.052⭐ 50🧑‍⚖️
Mood 638th 3.076⭐ 48🧑‍⚖️
Given 57🗳️ 40🗨️

Feedback

🎤 Ayxs
14. Jul 2018 · 08:29 UTC
CANNOT DELETE this comment, PLEASE IGNORE
Susanto
14. Aug 2018 · 08:36 UTC
Fun game with great BGM and SFX
MutsKun
14. Aug 2018 · 08:56 UTC
I really like it, like, a lot. the only problem I have is that the ship moves a bit slow but all the rest is great! Great job!
Rawrasaur
14. Aug 2018 · 09:04 UTC
Got to about year 2123 on my fifth playthrough, the first four I was just trying to pick up people and put them down. I reached a point where there were no planets to transport to (only one planet respawned in time). I enjoyed the graphics and the flow of the spaceship movement, and cool little tunes too. Also noticed the UI persists after a planet is blown up by the rocket - and you can keen firing rockets at it. :)
incinious
14. Aug 2018 · 09:04 UTC
Very cool concept, like the filter and artstyle :)
Pabricka
14. Aug 2018 · 09:05 UTC
Whats's better than sending a transport ship full of people to a distant planet, and then send nuke right after to make room for even more people? :D Nice game overall, but a bit easy. Liked the graphics and audio.
SkyreX
14. Aug 2018 · 09:11 UTC
The only thing that disturbing my while playing is too fast earth explosion.
Bredera
14. Aug 2018 · 09:15 UTC
@rawrasaur Awesome! thank you for the feedback and the bug report that one was not known to us :v:
Bredera
14. Aug 2018 · 09:22 UTC
@skyrex We will look into it and probably giving more time to explore :v:
SergeM
14. Aug 2018 · 09:30 UTC
I like the style, theme and core mechanic, but i suppose it need more dinamic gameplay with less transport rocket cooldown and faster player ship. Also i couldn't figure out what to do with peoples in the main ship
🎤 Ayxs
14. Aug 2018 · 09:36 UTC
@sergem You can transfer people with your main ship by flying over another planet except the Earth. You can pick up people by holding down _Left Control_. Thanks for your feedback! :smile:
Vekstr
14. Aug 2018 · 10:28 UTC
Congratulations on your first game :slight_smile:

The sound was so much fun, but the controls feels a little clunky. I mean, holding LCtrl?

Oh and the intro screen images got cropped on my computer no matter what resolution I played at.
Bredera
14. Aug 2018 · 10:31 UTC
@vekstr Glad you enjoyed it, intro images will be fixed. And this is our third game but the first I published
Vekstr
14. Aug 2018 · 10:44 UTC
@bredera Cool!
Ravengar
14. Aug 2018 · 11:06 UTC
Really cool game, but the earth exploding to fast I think.
ZenriS
14. Aug 2018 · 11:56 UTC
I like the concept, but feel like the ship is to slow.
Jupiter_Hadley
14. Aug 2018 · 16:39 UTC
Interesting idea! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/Bq9IqSUYX8Y
Bredera
14. Aug 2018 · 18:24 UTC
@jupiter-hadley Thanks for playing and showcasing the game!
jcwelgemoed
14. Aug 2018 · 19:28 UTC
Liked the concept, like other comment here, ship felt a bit slow for me. Good entry
AwiX
15. Aug 2018 · 08:24 UTC
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
edgelord
15. Aug 2018 · 11:00 UTC
One question: Why do you package the macOs version in a .rar? Can u please package the macOs version in a .zip? Mac users would have to install third-party software and I don't want to...
framg
15. Aug 2018 · 11:05 UTC
good game, bit diffcult
EVEN GAMES
15. Aug 2018 · 11:08 UTC
Seems to have problems opening on Mac :/
Bredera
15. Aug 2018 · 11:11 UTC
@even-games we could not test the MAC build, we will try to fix it!
Timbals
15. Aug 2018 · 11:22 UTC
Good idea. Needs some more mechanics to make the game more interesting.
Arkadynn
15. Aug 2018 · 11:23 UTC
A fun game, a lot can be done with it. I enjoyed it very much
shujal
15. Aug 2018 · 11:34 UTC
Cool game, but it runs really slowly on my laptop (~1fps) :(
🎤 Ayxs
15. Aug 2018 · 14:11 UTC
@edgelord We took your comment into account and reuploaded the files in .zip. Thank you for your feedback!
Bibilega
15. Aug 2018 · 15:49 UTC
I like this consept and story! Thank you.
Bredera
15. Aug 2018 · 15:52 UTC
@bibilega We are glad that you enjoyed it!
edgelord
15. Aug 2018 · 17:28 UTC
@ayxs, thanks!
Wahooney
16. Aug 2018 · 00:45 UTC
It's pretty weird, but cool weird. Like a clown under a streetlight at night. The music fits all the sweet loving the humans must be doing to populate that quickly.
velvetlobster
16. Aug 2018 · 05:53 UTC
I like the sounds people make when you get them, reminds of of lovers in a dangerous spacetime
antonsem
16. Aug 2018 · 20:29 UTC
Wow, that's dark... You kind of have to destroy some planets after a while. Made it to 2190. Great audio and graphics although the ship does not fit very well.Yeah, I'm complaining about visual consistency in a game jam game so great job! Loved it!
Bredera
16. Aug 2018 · 20:45 UTC
@antonsem Glad you enjoyed it!
Alex Lutay
17. Aug 2018 · 02:52 UTC
Wow, guys! This is actually great for the first game. Core gameplay is very intuitive and fun, but a little rebalance could help make the game even more enjoyable.

I love that our games may take place in the same game-verse.

Cheers!
FreeLivesGames
17. Aug 2018 · 11:13 UTC
Nice work for your first 2D game! The little humans flying from planet to ship and back are a really nice touch.

I played a few times (trying to get a bit better at it). It felt like I hit a ceiling where I could only just barely keep up with the population growth. I know that was the point (and it fits the theme well). A part of me though wanted to go boldly where no human went before and have humans living on several planets at once (though in this simulation humans are always going to explode themselves sooner rather than later).

I discovered that it's possible to suck humans out of a planet (other than earth). I don't think this is ever useful in the game, but I kind of wish it was. Sucking humans from a planet is a really nice verb, I'd like to be able to use it (and for it to be useful).

I wonder if it's necessary for earth to survive. With all these rad tools (like a interplanetary rocket ship with gravitational human suction), maybe just surviving on any planet would be okay.

I loved the feeling of discovering new planets. (Being a space explorer, and a successful one, is rad). While the game is negative about the human race's chances (which fits with the theme) there's a grand feeling of optimism here in the space travel.

Guess I'm saying I like the mechanics and I like the story they tell. And I think there are some cool possibilities for developing this further.
Bredera
17. Aug 2018 · 11:40 UTC
@freelivesgames glad that you enjoyed it, and we appreciate the feedback!
smbe19
17. Aug 2018 · 16:53 UTC
The music is really awesome and the sound effects are quite funny. The graphics are also really nice. For me it was not really clear when exactly I am able to use the transport action. There seems to be a cool down but an indicator for it is missing. Also, I'm missing a challenge in the game. Sure, you should not let earth explode but the available actions are way too less powerful to really do anything. The transport has a really high cool down and picking them up myself is way too slow and with a too limited capacity. Thus, you feel to not be in power and you don't really feel challenged.
Rodrigo Denúbila
20. Aug 2018 · 13:11 UTC
Really good game. Loved the sfx and the art style is really nice too. Also I liked your take on the theme. Good job
TheFunAttic
24. Aug 2018 · 11:12 UTC
Hi ! This is a lovely submission, I like the concept behind it, it's pretty original and fun to experiment with. It all happened very fast so it took me some time to understand what strategy to adopt, but I found it overall interesting.

Graphics and sound design fit well together, and give off a vibe I haven't seen elsewhere... It's a bizarre take on space, which I appreciate. The sound effects are quite funny :) Congratulations !!
Eric Kulbiej
25. Aug 2018 · 17:45 UTC
Great art style and sound. Good job. I like the mechanics as well. Keep it up!

Please do check my game maybe you’ll like it and leave some feedback.
BBApps
31. Aug 2018 · 01:16 UTC
I really liked this game. Love the concept and the gameplay. The are was really nice and so was just the overall look of it. I just want to say that my is actually really similar in concept if you want to check it out.