Simple Lunar Lander Esque Game by OboShape
This is my first forray into LD, and thought id best to start small to be able to finish.

but managed to get it done, I will be more prepared for next time, and not try and learn mad stuff in the middle of the jam again :)
| HTML5 (web) | https://oboshape.itch.io/lunar-run |
| Original URL | https://ldjam.com/events/ludum-dare/39/simple-lunar-lander-esque-game |
Ratings
| Overall | 536th | 3.182⭐ | 24🧑⚖️ |
| Fun | 458th | 3.091⭐ | 24🧑⚖️ |
| Innovation | 806th | 2.227⭐ | 24🧑⚖️ |
| Theme | 515th | 3.364⭐ | 24🧑⚖️ |
| Graphics | 679th | 2.773⭐ | 24🧑⚖️ |
| Audio | 505th | 2.591⭐ | 24🧑⚖️ |
| Humor | 621th | 1.75⭐ | 18🧑⚖️ |
| Mood | 597th | 2.864⭐ | 24🧑⚖️ |
| Given | 24🗳️ | 18🗨️ |
And also a button to skip the tutorial, because if you want to replay the game faster you have to wait until the tutorial ends.
Good job! ^^
Quemagalletas, yep, definitely need to improve on the end states, I should have added an explosion or something more visual. agree with the start, i should have made it so thrusting would immediately cut all that out if player already knew about it.
Still a fun experience, gg.
i did initially have a slight gravity on it in the early stages, but as i added the battery mechanic, I would run out quickly until i tweaked it, and forgot to put the gravity back in doh lol:)
the caves were originally narrower, as its procedural i did find that sometimes it wasnt possible to pass them, so made them bigger just to make sure it was doable.
ill revisit and see what tweaks I can do, and try and get it look and play a little nicer.
the minimap was down to a quick refresher scan again through your session ;)
Yea, Sebastians tutes, just spent all day Saturday getting my head round it lol
not the best idea trying to learn something like that mid weekend heh.
I might build on it down the line and add the bits n bobs and polish, and have a go and putting a FOW on it since ive never tried it, but might be a good excuse to learn how to for the next one just in case ;)
aye, i agree with you there with the map, it was always going to be corner to corner as thats the only place I could get a fixed start and end sections within a reasonable border. think i had too many pickups as well.
all in all a great learning experience and enjoying playing others games too.
Nice first entry.
More complete than my first try^^ All with title screen and options.
Normally I don't like high inertia movement, but you implemented in a good way. I felt like I could control the spaceship quite well. When taking your time and flying slowly it maybe gets to easy. A constantly decreasing power would help. It would also make the "running out of power" feeling more salient. Still the theme is definitely recognizable.
The sounds where fitting for the game. Some simple background music would have been nice.
The graphics fit together with the sound and overall game concept. Some visual overlay could be used to give more feedback for the power level and help flesh out the atmosphere.
I liked the auto generated levels.
All in all I had quite fun to play to the end
Good job, see you next LD
had a lot of fun doing this, and will definetly be doing it again, but will a little more tools at the ready next time. its amazing that feelng of "ive got all weekend ill just learn this.." then going to "oh hell, ive only got a few hours left to get x, y and z done and working, and ive still got to walk the dog, feed the kids.." heh
Ive started using LMMS to hopefully be able to flesh out some simple tunes for next time.
If theres one thing to take away from LD its I now know I CAN complete something in a short space of time if I need to, instead of having a hard drive full of incomplete little games and projects.
yeah @peter-jonsson i forgot to disable rotation until after take off, so you could rotate and crash immediately :( one of them tweaks i just never had time to address before the end.
I think this is really fun and you completed a game even with sound effects and such! Not bad for a first try, too!
And yes, I like the minimap, too!
It's a simple game but it's fun, once you get the hang of steering the craft. On my first attempt I launched into the rocks hard!
Perhaps it's a little too easy? I managed to get to the end with full power, because there's no friction or gravity, and the minimap shows exactly where I need to get to. Maybe you could consider having the minimap only showing the areas you've already explored.
Obviously, you nailed the theme!
Good job!
yeah theres alot to improve and work on moving forward, i spent waaay too much time trying to get the procedural walls (all day saturday learning that) working sort of the way I wanted.
ive just started dabbling with audio, so ill work on that too, i should have popped a quick random pitch change in there, just to change it up.
im trying to learn how to do a simple fog of war just for something to put in the toolbox :), so might bring that into the project too.
thank you again for the feedback, much appreciated.
Sounds are also appropriate and graphics are simple, but they work.
yeah Oakus, its something ill have to look at.
cheers for giving it a go guys and the feedback :)