Adventure Pong by TomPK7
A ping pong text adventure!
<SalesPitch>
Can you hold your own against the best of the best in the world of fictional tournament ping pong? Want a longer game? tell your opponent "play to [insert points]" Had enough? "flip table"! Hit, Swing, and Spike your way to victory in this short sports text adventure.
</SalesPitch>
*Seriously though, give it a try and tell me what you think. Let me know what works, what doesn't, where you got stuck, what you enjoyed and what you didn't. Thanks in advance! *
You can play it right in the browser...riiight...
here -> http://www.ThomasKuharski.com/AdventurePong/


| HTML5 (web) | http://www.ThomasKuharski.com/AdventurePong/ |
| Source code | http://www.ThomasKuharski.com/files/AdventurePong.zip |
| Source code | |
| Original URL | https://ldjam.com/events/ludum-dare/41/adventure-pong |
Ratings
| Overall | 695th | 3.35⭐ | 22🧑⚖️ |
| Fun | 771th | 3.1⭐ | 22🧑⚖️ |
| Innovation | 324th | 3.65⭐ | 22🧑⚖️ |
| Theme | 222th | 4.048⭐ | 23🧑⚖️ |
| Graphics | 1064th | 2.237⭐ | 21🧑⚖️ |
| Humor | 366th | 3.275⭐ | 22🧑⚖️ |
| Mood | 725th | 3.105⭐ | 21🧑⚖️ |
| Given | 14🗳️ | 11🗨️ |
It was tricky to figure it out at first, but once I did I managed to destroy that cocky opponent. It was surprisingly fun trying to read and type quickly to hit the ball back. And I loved the descriptive writing. It really did a great job of setting the mood with the crowd, the announcer, and the opponent taunting you.
I kept typing stuff like "hit", "smash", "curve", "lob", "drop", etc. hoping that it would have some kind of effect, but I didn't notice any difference. It would be cool if that was an advanced technique, or even just affected the narration.
Fun game, and great use of the theme.
Also I'm not sure what might have happened with the server. Everything appears to be available from here and its a third party host. I'll have to look into it. Thanks for letting me know.
If anyone else runs into this, please let me know so I can look further into it. I'll also post a secondary link without using the subdomain url at all as a backup.
Thanks again everyone for the feedback you've given so far.
I see potential in this idea, maybe on a Visual Novel environment, with a setting like the "Prince of Tennis" anime or something like that.
Congratulations on the project!
@LeviDSmith I was rather attached to the idea of using the placeholder text on the input field as the vehical for delivering tutorial information. I was thinking about building that out further and adding hints and/or meta-remarks to each of the gamestates and maybe having them vary the wording each round.
@Richard N Silva Lol yes! I should have watched that show for inspiration while working on this. xD It's been quite awhile since I've heard mention of that one.
Also, in case anyone reads through the comments and cares about it, I removed the original main link because the subdomain is still causing issues. I'm just hosting it as a directory under my main site now. Sorry to anyone who may have run into the 'site cannot be reached' error.
Excellent piece! Congratulations!