Fall of Raphael by fangzhangmnm

Fall of Raphael
Castel Raphael is falling. Lights went out, darkness corrode people. This time, not Mario, but an electrician will save the castle.
An regular platformer & puzzle game.



Controls
A D move Space jump E interact
Credits
The first Baroque Song is generated by DeepBach. Maybe it violates the rule, but using an ai composer is cool anyway.
Downloads
* Sorry but the internet is bad, uploading to itch is unstable. Use baidu netdisk instead. *
Edit log:
- 20170803 fixed some bugs (only html5 version)
| HTML5 (web) | https://fangzhangmnm.itch.io/fall-of-raphael |
| Windows | http://pan.baidu.com/s/1slx33uH |
| Original URL | https://ldjam.com/events/ludum-dare/39/fall-of-raphael |
Ratings
| Overall | 209th | 3.694⭐ | 51🧑⚖️ |
| Fun | 272th | 3.388⭐ | 51🧑⚖️ |
| Innovation | 238th | 3.396⭐ | 50🧑⚖️ |
| Theme | 205th | 3.837⭐ | 51🧑⚖️ |
| Graphics | 275th | 3.898⭐ | 51🧑⚖️ |
| Audio | 236th | 3.438⭐ | 50🧑⚖️ |
| Humor | 279th | 2.739⭐ | 48🧑⚖️ |
| Mood | 194th | 3.653⭐ | 51🧑⚖️ |
| Given | 57🗳️ | 46🗨️ |
Great art & music. Gameplay is not in my style, but ok. Comming back and doing the same things after fail seems to be boring though
I had however a problem with the resolution of the webbuild. I could not get the game to fit entirely on the screen, which made it harder to play.
Also one minor problem were the platforms. I felt like some of them moved way too slow when you have to wait for them. And I feel like the character should move with the platform when standing still on it instead of the platform gliding away under you.
But overall e really cool entry.
Good idea! ^^
Welcome check out my ld38 entity [clean the dorm](https://ldjam.com/events/ludum-dare/38/clean-the-dorm/)
The music is 10 times annoying as well as gameplay:)
Very good entry!
Oh, and i uploaded a desktop version for hamster habits as you asked for :)
I did not wanted to post the comment as I couldn't beat it, and I'm still stuck, now at level 3/4 (depending if you count intro). As the time is running out and we are getting close to results i better leave a comment anyway.
Very goodjob on both visuals and music, that really gives this game his own own identity. I especially loved the music, a bit frustrating when you spendt more than half an hour on it, but sounding like some cool electro black metal kind of tunes to me.
This is hard, I was happy to have infinite lives. I found it a bit hard to really understand how the power stations level works when connected to multiple things (I mean visually) but i assume i somehow get it now. That's a very smart and funny use of the theme anyway ; I enjoyed NPC dialogs to narrate the story and induce some fun elements. Maybe I found the "platformer" gameplay a little bit annoying but the puzzle side makes it worth. Good compo game, once again good work with level design, I'll try to finish it :)