NOT SO ARIGATO MR. ROBOTO by Avocadosan
Your name: Mr. Roboto.
Your mission: Deliver milkshake to your owner, the mighty Teedus!
But... what's this? Your battery is running low! And you don't know where your charger is! You must find the tablet that controls your modules and find four pieces to build yourself a charger, but you must do it quick, before Teedus realizes that you didn't take proper care of yourself...






DISCLAIMER: We put in a screamer on the game because we thought it was kinda funny given the context of the character Teedus; in order to achieve the screamer, turn off all modules at once when you get your tablet.
Ratings
| Overall | 353th | 3.609⭐ | 25🧑⚖️ |
| Fun | 481th | 3.304⭐ | 25🧑⚖️ |
| Innovation | 199th | 3.609⭐ | 25🧑⚖️ |
| Theme | 540th | 3.432⭐ | 24🧑⚖️ |
| Graphics | 193th | 4.109⭐ | 25🧑⚖️ |
| Audio | 230th | 3.565⭐ | 25🧑⚖️ |
| Humor | 82th | 3.906⭐ | 18🧑⚖️ |
| Mood | 357th | 3.522⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 19🗨️ |
Is there any reason you opted out of Humor? Because I would have rated you highly!
The opt out was most certainly a mistake! We didn't realize we've opted out until you mentioned it D: You should be able to rate the Humor now!
Thanks for playing our game, we really appreciate it! <3
Yes! Tidus from FFX is an inside joke for us, we always try to add him in every Jam game we make! This time we decided to combine him with Al from Toy Story 2... I don't even know how we came up with that.
We were unaware of those bugs before we published the game; thank you for letting us know!
We appreciate a lot your feedback! Thanks a lot for leaving a comment and for playing our game! :heart:
My confusion came from not being quite sure how I could use the modules. I didn't know when I should use them.
The art was *really* good, and I was in a scared rush most of my playthrough. I probably shouldn't have disabled all of the modules first thing.
My main criticism is that a lot of the clickable things didn't change the mouse cursor when moused over, which meant I sometimes resorted to clicking anything and everything in a rather aimless fashion.
Really enjoyable experience overall. Great work!
We should've thought about changing the cursor now that you mention it, I think it would've make a lot better the navigation.
Thanks for playing our game and for leaving feedback! It means a lot to us!
I'm not a big player on point and clicks so take this with a grain of salt, but in had difficulty navigating the different screens. also i tried shutting down the lights from the bed-screen but i was sad to find in couldn't D:.
On another note, i loved the art and the "RealChecker (c)" ideas, with no bugs or crash.
for a game made in 72 hours, i would eagerly say that its great succes of a jam!
see ya in the next one :D