The Factory by Jack D. Taylor

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| Run around... | ...Hide from red trucks... | ...~~Steal~~ Borrow the power! |
Overview
Our factory is running out of electricity. It's okay, if we borrow some from the town, right?
Gameplay
You are the manager at local factory. Your boss wants to finish a big shipment of goods this night, but there's the problem: to produce more and more goods, the factory needs more and more electricity. However, there's also a solution: a small nearby town.
Explore the town and search for white boxes on the walls. Open them and flick switches to reroute electricity to the factory. Make sure, that nobody can see you, otherwise your mission will be failed.
Try to keep up with factory's growing hunger and reroute as much energy as you can!
Controls
- WASD to move
- Mouse to look around (you may need to click inside the game window once)
- Shift to run
- Space to jump
- E to interact with white boxes
Post-Submit Fixes
- Fixed lighting issue
- Fixed stealth calculations issue
- Fixed performance issues
NOTE!
If you're facing performance issues with HTML5 (web) version, try to use Windows version instead.
Ratings
| Overall | 412th | 3.167⭐ | 26🧑⚖️ |
| Fun | 462th | 2.875⭐ | 26🧑⚖️ |
| Innovation | 294th | 3.167⭐ | 26🧑⚖️ |
| Theme | 332th | 3.5⭐ | 26🧑⚖️ |
| Graphics | 317th | 3.292⭐ | 26🧑⚖️ |
| Humor | 382th | 2.111⭐ | 20🧑⚖️ |
| Mood | 302th | 3⭐ | 23🧑⚖️ |
| Given | 33🗳️ | 2🗨️ |
I played about 4 times and only the 4th time did I actually find any boxes outside of the original box. I think it may have been good to make the power boxes stand out more or give me a way to deduce where they are (like maybe something about how the buildings are powered/lit up).
Overall though, good job.
Regarding the boxes - I've planned to add a minimap in game with rough location of these boxes, but haven't been able to manage that in time. And power lines to buildings were also planned, but again, I've missed it by just a couple of hours. However, my time-management this LD was a lot better, than the previous ones, so hopefully next time I will be able to manage these little pieces of convenience in time.
some landmarks could help with the navigation, cus you know after getting hit i was so disorientated and stressed out - blood everywhere - i cried... found a white box ("nice!") and then the factory died. rip
Had some problems finding the white boxes. I think I sometimes got lost in the everywhere same looking town. Some random decors and dirt would help that.
Overall good game
__ + __ Fun game of exploration
__ + __ Overall realization (controls, gameplay feeling)
__ + __ Blocks of building that turn off that help spot zones where remaining boxes are
** What imo could be improved **
__ - __ Impossible to succeed on first run
__ - __ End being a memory game of all spots, got bored before I found all of them
** Overall **
Good game ! Not much 3D games out there with such a big area to explore, even if I didn't get to find every box, I still had pleasure exploring this game. good work =)
A really nice touch I liked was the boxes that were stacked that allowed you to get on the roof. Made the game feel a bit bigger.
Controls were good, a little floaty. I'd look into tweaking the friction between the player and the ground to make things tighter.
That said, the graphics were enough to make me just sneak around the city for a while. Couldn't find more than two switch boxes though.
The game would greatly benefit from having a droning sound for the trucks, as it was very easy for them to sneak up on you.
While I found the art eye catching (particularly the glow of the buildings), it was very difficult finding the switch boxes. It would be a huge "quality of life" change for the player if the boxes could stand out a bit more (maybe have a blinking green light on each box?).
Again, good job!
I wish there was some sounds in this game. The game was a bit hard because there are alot of things to maintain (Stealth, Power Running out). Maybe make the difficulty increase gradually.
Otherwise, Good job!!