Bean There, Done That by Peter Maxwell
As far as I got with much procrastination, much distraction, and not managing my time. I feel shame. I overburdened myself with this one, and many sacrifices were made to publish anything. This 'anything' is far from what I envisioned, and here it is. Click and drag to look around, WASD to move. There's only one thing to do in the game, so yes, it really is that short.
Full Disclosure: I put the finishing touches on during the submission hour. I expect not to be rated for violating that rule for the 72-hour Jam.
Music is original, made with Reaper, Musescore, and a keyboard. Sound FX are original. Artwork is a digitized version of the "Green Bean Ghoul" from my YouTube channel. Character existed before, but I made a new puppet to digitize for this game, so it's original in the time frame.
Basically, this "game" represents my fear of creation and sharing myself and how I tend to cling to projects too long and procrastinate decisions, resulting in many many sacrifices being made last-minute rather than consistent sacrifices made throughout.
Thank you A-Frame Team for creating a way to make 3D spaces right in the browser.
Thanks everyone for competing and submitting. I admire your courage.
| Source code | |
| HTML5 (web) | https://stormy-aftermath.glitch.me/ |
| Original URL | https://ldjam.com/events/ludum-dare/43/bean-there-done-that |
Ratings
| Given | 2🗳️ | 1🗨️ |
Yes, not working(