Dimension Leak by muumeroinen
You are Antero and interdimensional buggers are after you! Collect cores and keep going. It gets worse.
Game made with Unity 2017.2 and Aseprite. Sadly I did not have time to add sounds :(

* VERSION 1.1 * - Added Z as an alternative attack button, stupid sticky keys stop some people from playing game.
| HTML5 (web) | http://muumi.kapsi.fi/Ludum2017/ |
| Original URL | https://ldjam.com/events/ludum-dare/40/dimension-leak |
Ratings
| Overall | 300th | 3.711⭐ | 21🧑⚖️ |
| Fun | 61th | 4⭐ | 21🧑⚖️ |
| Innovation | 840th | 2.868⭐ | 21🧑⚖️ |
| Theme | 983th | 2.816⭐ | 21🧑⚖️ |
| Graphics | 436th | 3.711⭐ | 21🧑⚖️ |
| Humor | 760th | 2.531⭐ | 18🧑⚖️ |
| Mood | 516th | 3.361⭐ | 20🧑⚖️ |
| Given | 25🗳️ | 6🗨️ |
Please don't bind things to Shift, because it triggers Sticky Key warning on Windows. :P
It's unforgiving, which is great but some checkpoints might be worth doing, if just for the jam when people tend to only spend a few minutes on each game. Otherwise, I really liked it. My favourite game so far!
The art style was a bit incoherent, with pixel art and some more "realistic" looking graphics like the explosions and the portals mixed together. Also, with Megaman-like music this game would have been more fun! :grin:
Despite the improvements the feel of the character is still fantastic, I could swing that sword all day!
EDIT: As someone below just mentioned, and I now remember, a lot of frustration came from the controls. Why have the shift key as attack? Not only did my computer continually beg for sticky keys to be activated, but it's a weird position for my hands to be in.
The graphics look nice(and fit good together), the introduction to the game is well done and the levels are well designed.
Overall I enjoyed the game, but it's few flaws keep it away from being great.
I definitely see a strong potential in your game. You have got a nice level design going on over there too! :)
@x-budsterized-x Ill do that!