{"author_link":"\/users\/yngvarr","author_name":"Yngvarr","author_uid":"1002490","comments":[{"author_name":"Frank Gevaerts","author_uid":"1103884","time":"2018-12-04T15:44:39Z","epoch":1543938279,"modified":1543938279,"text":"I can't quite figure out the right balance, so I keep losing very quickly. Nice art, and a good fit for the theme.","likes":1,"format":"md"},{"author_name":"SpaceMonkey","author_uid":"1051284","time":"2018-12-04T21:22:31Z","epoch":1543958551,"modified":1543958551,"text":"Cool game! With some thinking to it. I always like when a game is mixed with a good story, and mythology is great for that. It fits the theme perfectly too. Maybe I would have tried to help the player a little bit more but I know it's hard to do in a jam game. Great work team! ","likes":1,"format":"md"},{"author_name":"Hilvon","author_uid":"1009192","time":"2018-12-05T08:32:58Z","epoch":1543998778,"modified":1543998778,"text":"This was interesting. Managed to beat it second try.\n\nLove the graphics stile, though Anubis is a bit hard to read when he is not in the mood... he kind of always looks... mean.\n\nAlso the number of sacrifices to distribute seemed kind of... random.","likes":1,"format":"md"},{"author_name":"Yngvarr","author_uid":"1002490","time":"2018-12-06T10:13:06Z","epoch":1544091186,"modified":1544091186,"text":"@frank-gevaerts, best played with source code open! =) Jokes apart, yeah, game design turned out to be a terrible black box this time. Thank you for checking it out!\n\n@spacemonkey, I really wanted to add some kind of tips on hover, but Morpheus was stronger. =D Thanks for playing!\n\n@hilvon, wow, this is impressive! And now I have a proof that it's not unbeatable. =) The number of souls isn't the most random thing in the game. The rule is pretty simple: the better the life is, the less souls you got. Pity I didn't manage to make it clear for a player.\n\nAs for Anubis, well, I think, he's always not in the mood. =) Thanks for playing, glad you enjoyed it.","likes":1,"format":"md"},{"author_name":"commanderstitch","author_uid":"1001067","time":"2018-12-09T22:05:03Z","epoch":1544393103,"modified":1544393103,"text":"Wasn't able to fit the right balance. Not sure what 'm doing wrong, but I found the game compelling and the art great!","likes":1,"format":"md"},{"author_name":"Jupiter_Hadley","author_uid":"1000562","time":"2018-12-17T19:20:52Z","epoch":1545074452,"modified":1545074452,"text":"Interesting concept! I included it in my compilation video series of games from the Ludum Dare, if you\u2019d like to take a look :) https:\/\/youtu.be\/8e_nn2L0xnc","likes":1,"format":"md"},{"author_name":"PhilStrahl","author_uid":"1006214","time":"2018-12-27T23:22:55Z","epoch":1545952975,"modified":1545952975,"text":"I might be late to the party but still: Here's my experience with \"Soulmart\":\nhttps:\/\/www.youtube.com\/watch?v=uZuUnksM0WM","likes":1,"format":"md"},{"author_name":"Ratherjolly","author_uid":"1013628","time":"2018-12-28T18:55:20Z","epoch":1546023320,"modified":1546023320,"text":"Praise the gods! Finally, a game I can practice my sacrifices to all those pesky deities!\nI'm a fan of your art design on this! I feel with a little added feedback or initial hand holding and this would be truly fantastic.  Great job on this! Keep it up :D","likes":1,"format":"md"}],"format":"md","images":["ld43\/120579-9504234657f48c618e8fcb7cbc0d7f36.png"],"links":[{"url":"https:\/\/yngwarr.itch.io\/soulmart","text":"HTML5 (web)"},{"url":"https:\/\/github.com\/Yngwarr\/soulmart","text":"Source code"}],"metadata":{"g_key":"45109","g_author":"1002490","g_event":"LD43","g_eventkey":"71","g_subevent":"JAM","g_urlkey":"243016","g_title":"Soulmart","g_status":"USEAR3","g_place":"99999","g_commentcount":"8","g_site2_node_id":"120579","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"120579","n_urlkey":"243016","n_parent":"120415","n_path":"\/events\/ludum-dare\/43\/soulmart","n_slug":"soulmart","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"2490","n_created":"1541564621","n_modified":"1543931559","n_version":"403865","n_status":"COMMIT"},"node":{"id":120579,"parent":120415,"superparent":9,"author":2490,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-12-03T19:32:10Z","created":"2018-11-07T04:23:41Z","modified":"2018-12-04T13:52:39Z","version":403865,"slug":"soulmart","name":"Soulmart","body":"_\"Living on the cloud is not as good as might be seen. People always talk of some kind of \"heaven\" and how cool it is to live where the Gods live... Stupid people! And also, stupid gods! These arrogant snouts always loaf here and there, look down and make people suffer with no reason. Pure stupid people... I would like to help them, really, but I can't. Not with that few sacrificed souls...\"_\n\n![sm.png](\/\/\/raw\/ab9\/z\/1d0a4.png)\n\nYou are in charge of Soulmart: the place where the gods come for sacrificed souls (usually animal ones, but you can never be sure). Your task is to distribute desired souls to the gods the least harmful way. Gods are not the most patient creatures in the world, so keep an eye on a village below and try to prevent disasters huffy gods can create. Here's the list FYI:\n\n![drought.png](\/\/\/raw\/ab9\/z\/1d080.png)\ndrought, the lack of water, results in a lack of food.\n![famine.png](\/\/\/raw\/ab9\/z\/1d083.png)\nfamine, lack of food.\n![grief.png](\/\/\/raw\/ab9\/z\/1d084.png)\ngrief, lack of happiness.\n![plague.png](\/\/\/raw\/ab9\/z\/1d085.png)\nplague, the result of a lack if hygiene. Or the god's will, of course.\n![war.png](\/\/\/raw\/ab9\/z\/1d086.png)\nwar, lack of understanding.\n\nEach of it can be conquered by:\n\n![birthrate.png](\/\/\/raw\/ab9\/z\/1d088.png)\nhigh birthrate.\n![fun.png](\/\/\/raw\/ab9\/z\/1d08d.png)\nfun and happiness (and enormous amount of a blind optimism).\n![yield.png](\/\/\/raw\/ab9\/z\/1d091.png)\na great yield of vegetation.\n\nEach god affects these parameters in some way (which seems to be pretty obvious if you're somewhat into mythology). Find the logic, ~~look in the source code~~ conquer the disasters and grow your population (1500 is the target).\n\nGood luck and may you be promoted!\n\n***\n\nCredits:\n\n* Dari Dubdanova -- the best artist ever, has her own personal look on perspective.\n* @yngvarr -- programming, spins around when something is going wrong.\n* Alexander Katsko -- programming, rebuilds the kernel in a blink of an eye. Doesn't blink.\n* Ivan Sidorenko -- game design, knows something about spreadsheet processors.\n\nHuge amount of thanks to GameDevNSK and Siberian Game Jam for hosting the wonderful local event in out city! It's so great to have such a friendly local community!\n\n***\n\n_I'm done. I have to catch some zzzzzzzzzzz..._","meta":{"author":[2490],"cover":"\/\/\/content\/ab9\/z\/1d0d3.png","grade-06-out":"1","grade-08-out":"1","link-01":"https:\/\/yngwarr.itch.io\/soulmart","link-01-tag":"42336","link-02":"https:\/\/github.com\/Yngwarr\/soulmart","link-02-tag":"42332","link-02-name":"Spagetti-code"},"path":"\/events\/ludum-dare\/43\/soulmart","parents":[1,5,9,120415],"love":0,"notes":8,"notes-timestamp":"2018-12-28T18:55:20Z","grade":{"grade-01":7,"grade-02":7,"grade-03":7,"grade-04":7,"grade-05":7,"grade-07":7},"magic":{"cool":74.75450015964,"feedback":5,"given":2.375,"grade":7,"grade-01-average":3.1,"grade-02-average":2.9,"grade-03-average":3.5,"grade-04-average":4.3,"grade-05-average":3.9,"grade-07-average":3.3,"smart":-16.547703960372}},"text":"_\"Living on the cloud is not as good as might be seen. People always talk of some kind of \"heaven\" and how cool it is to live where the Gods live... Stupid people! And also, stupid gods! These arrogant snouts always loaf here and there, look down and make people suffer with no reason. Pure stupid people... I would like to help them, really, but I can't. Not with that few sacrificed souls...\"_\n\n![sm.png](\/\/\/raw\/ab9\/z\/1d0a4.png)\n\nYou are in charge of Soulmart: the place where the gods come for sacrificed souls (usually animal ones, but you can never be sure). Your task is to distribute desired souls to the gods the least harmful way. Gods are not the most patient creatures in the world, so keep an eye on a village below and try to prevent disasters huffy gods can create. Here's the list FYI:\n\n![drought.png](\/\/\/raw\/ab9\/z\/1d080.png)\ndrought, the lack of water, results in a lack of food.\n![famine.png](\/\/\/raw\/ab9\/z\/1d083.png)\nfamine, lack of food.\n![grief.png](\/\/\/raw\/ab9\/z\/1d084.png)\ngrief, lack of happiness.\n![plague.png](\/\/\/raw\/ab9\/z\/1d085.png)\nplague, the result of a lack if hygiene. Or the god's will, of course.\n![war.png](\/\/\/raw\/ab9\/z\/1d086.png)\nwar, lack of understanding.\n\nEach of it can be conquered by:\n\n![birthrate.png](\/\/\/raw\/ab9\/z\/1d088.png)\nhigh birthrate.\n![fun.png](\/\/\/raw\/ab9\/z\/1d08d.png)\nfun and happiness (and enormous amount of a blind optimism).\n![yield.png](\/\/\/raw\/ab9\/z\/1d091.png)\na great yield of vegetation.\n\nEach god affects these parameters in some way (which seems to be pretty obvious if you're somewhat into mythology). Find the logic, ~~look in the source code~~ conquer the disasters and grow your population (1500 is the target).\n\nGood luck and may you be promoted!\n\n***\n\nCredits:\n\n* Dari Dubdanova -- the best artist ever, has her own personal look on perspective.\n* @yngvarr -- programming, spins around when something is going wrong.\n* Alexander Katsko -- programming, rebuilds the kernel in a blink of an eye. Doesn't blink.\n* Ivan Sidorenko -- game design, knows something about spreadsheet processors.\n\nHuge amount of thanks to GameDevNSK and Siberian Game Jam for hosting the wonderful local event in out city! It's so great to have such a friendly local community!\n\n***\n\n_I'm done. I have to catch some zzzzzzzzzzz..._","title":"Soulmart"}