Six Degrees of Separation by roy


This is a "meet" simulator. According to the "Six Degrees of Separation" theory, this is a small world, you will meet the girl of your dreams eventually. However, it requires patience and your smart moves.
Tools: Unity, pyxel edit, BFXR
Links:
itch.io page: https://zhtroy.itch.io/six-degrees-of-separation
Play in Browser: https://itch.io/embed-upload/452620?color=333333
OSX, Windows downloads: https://zhtroy.itch.io/six-degrees-of-separation
SourceCode: https://bitbucket.org/zhtroy/ld38
Ratings
| Given | 3🗳️ | 1🗨️ |
Don't worry, there are still a lot of girls to discover, be strong and raise up! BTW continue working on the game!!
我觉得如果可以去掉金币的随机性,并增加人物信息与其人际关系之间的联系,方便玩家预估,我相信游戏会更好玩。我觉得是一个有潜力的策略、解密游戏。
Deciding on the right person to befriend given the news and predicting people's social network is quite fun, although there seem to be quite a lot randomness involved. One piece of news does not last for very long, so you can't really plan for finding the relevant person in long term.
To make it a full game, it seems necessary to have the social network procedurally generated. Once you do that, how to make sure the generated network is reasonably playable becomes a problem. Perhaps you could use social network models such as long tail model to simulate real-world social network, so that Six Degrees of Separation can be observed.
Six Degrees of Separation was actually what came into my mind too when I saw the theme small world, however I abandoned this direction because I didn't have a clear idea how to make the concept concrete. So great job!