R-Trooper Squad by SelfTitled
# R-Trooper Squad
R-Trooper Squad (RTS) is a Realish Turn based Strategy game. In RTS you control your squad of troopers and defend yourself while you wait for evac.
Turns are played in real time, with each turn consisting of 3 second intervals.
Note: to evac to you need to move close to drop ship
## Controls
- Middle mouse to drag the camera round.
- Right mouse to rotate camera.
- Wheel zoom to zoom in and out.
- Left click to select a trooper.
- Left click to order the trooper to move.
- Left click to order the trooper to shoot.
- Right click to unselect the trooper.
## Screens

## Software Used
- Unity 2017.4
- Visual Studio
- Magica Voxel
## Updates
- Bug fix: Fixed issue where orders would be overwritten.
- Mac and Linux builds - no idea if they work
## Links
Ratings
| Overall | 461th | 3.196⭐ | 25🧑⚖️ |
| Fun | 459th | 3.087⭐ | 25🧑⚖️ |
| Innovation | 589th | 2.841⭐ | 24🧑⚖️ |
| Theme | 465th | 3.333⭐ | 23🧑⚖️ |
| Graphics | 189th | 3.619⭐ | 23🧑⚖️ |
| Humor | 497th | 2.167⭐ | 17🧑⚖️ |
| Mood | 557th | 2.559⭐ | 19🧑⚖️ |
| Given | 21🗳️ | 19🗨️ |
Also check out my game in my Profile!
Edit: Also, you may want to opt out of the Audio category if there is no sound.
Good job
Very fun concept! You have some time to think about your manouvers and the use of obstacles, while there still being fluidity in the motions of the game.
It's a shame you can't shoot over low walls though, but still very well done!
Looks quite nice though, and the order system is okay, though it could use an indicator line for attacks as well as movement.
If you want to check my game out here is the link: https://ldjam.com/events/ludum-dare/41/robot-vs-you
Good game once the bug stopped occurring! Was really tense trying to get the last guy into the dropship while the spiders were closing in and the rest of the crew was just hiding safe in the dropship ignoring their bud's plight =P
It definitely has some bugs. I got the 'troops knock each other over' bug, and at some point I just couldn't select 1 trooper any more. But otherwise, a nice game. Good job!
I really like lowpoly, but I thought the game could be more hectic.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
An interesting take on the theme too. One would think that turn-based and real time strategy would be polar opposite and thereby incompatible indeed, but you managed to figure out a cool compromise!
Overall enjoyed it! Too bad there was no audio. ): Great job!
Segmented real-time tactics isn’t a new concept, Frozen Synapse immediately springs to mind. The theme was technically impossible, but this isn’t even a combination of genres to start with.
There is not a lot of challenge at the moment. 5 troopers are more than enough to repel the few enemies. I would have liked to see swarms of ~~bugs~~ horned... hounds? On my second playthrough the ending screen popped up claiming all the troopers had died while that was clearly not the case.
The graphics are ok, I especially like the chibi starship troopers and the fat drop ship. The gray terrain is dull and the monsters look silly sliding around the place. Voxels aren’t exactly easy to animate, yet it is doable and would have added a lot to the lumbering beasts.
The lack of audio hurts the mood, overall presentation and feel of the combat; never underestimate the importance of sounds! Maybe you just ran out of time.
Ok work. A lot of tweaking needed to unlock the potential of the idea.