Rythm-based shmup by halvorsh
Is ironically without audio because the engine decided it didn't want to be able to load music files when it was a .jar. Any suggestions on how to solve that is greatly appreciated.
Until the sound problem is fixed, the two genres are Rythm game and Silent game. Doesn't get more incompatible than that tbh.
You move with arrow keys, you respond to rythmprompts with a, s, and d.
| Github | https://github.com/halvorsh/LudumDare41/tree/master |
| Windows | https://halvorsh.itch.io/rythm-based-shmup |
| Original URL | https://ldjam.com/events/ludum-dare/41/rythm-based-shmup |
Ratings
| Given | 4🗳️ | 0🗨️ |
I can see what you were trying to do here, and this idea has potential, but I feel like you would have been better off using the extra day to get the game polished and finished, and entering it into the Jam instead.