Rythm-based shmup by halvorsh

[raw]
made by halvorsh for LD 41 (COMPO)

Is ironically without audio because the engine decided it didn't want to be able to load music files when it was a .jar. Any suggestions on how to solve that is greatly appreciated.

Until the sound problem is fixed, the two genres are Rythm game and Silent game. Doesn't get more incompatible than that tbh.

You move with arrow keys, you respond to rythmprompts with a, s, and d.

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Given 4🗳️ 0🗨️

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F1Krazy
23. Apr 2018 · 20:23 UTC
I have to be honest, this was a tad disappointing. You did a good job with the "incompatible" part - I found it almost impossible just to keep up with the button prompts, and didn't even bother moving the ship at all. But it seems like there was only one wave of enemies, and while the "Game Over" screen says "press R to restart", nothing actually happens when you press R.

I can see what you were trying to do here, and this idea has potential, but I feel like you would have been better off using the extra day to get the game polished and finished, and entering it into the Jam instead.