Hold Back the Night by dnp
!! Web version only works in Firefox !!
The shadow creatures that plague this land fear the light, but your generator is running out of gas. How long can you survive the night?
How to Play
WASD movement LMB shoot (This is a typo in the in game How to Play screen) 'R' reload
Goal of the game is to collect fuel cans and bring them back to the generator. You may only carry one can at a time. Enemies drop materials when they die. Use the to craft new weapons by standing near the workbench and pressing 'E' Enemies cannot enter the circle of light and standing in the light will heal you.
It is game over when you either die or run out of fuel. Good Luck!
Ratings
| Overall | 350th | 3.286⭐ | 23🧑⚖️ |
| Fun | 120th | 3.619⭐ | 23🧑⚖️ |
| Innovation | 363th | 3⭐ | 23🧑⚖️ |
| Theme | 42th | 4.143⭐ | 23🧑⚖️ |
| Graphics | 409th | 3⭐ | 22🧑⚖️ |
| Audio | 374th | 2.65⭐ | 22🧑⚖️ |
| Humor | 439th | 1.905⭐ | 23🧑⚖️ |
| Mood | 268th | 3.095⭐ | 23🧑⚖️ |
| Given | 29🗳️ | 4🗨️ |
Great job!
Also you should add a score mechanism that rewards both enemies killed and time you survived.
I liked the idea of the safe area and the fact that you need to venture out to actually survive.
Graphics was ok (especially for the presence of animations), and variety of the monsters was good, eve though it was fairly basic.
Also, is it me or is the music disabled by default? It's good for the mood you were going for, so you should consider enabling it by default instead.
However, the game lacks some details like particles or small animations. I guess with some more time at hand you could make the idea into a very nice game. :)
Edit: Sorry for the triple post. I was impatient enough to click publish again after the site did not react for a while :/
However, the game lacks some details like particles or small animations. I guess with some more time at hand you could make the idea into a very nice game. :)
However, the game lacks some details like particles or small animations. I guess with some more time at hand you could make the idea into a very nice game. :)
Had some problems with WebGL version - controls sometimes stuck and the avatar just ran off uncontrollably in one direction.