Demonic Powers by gilborn

Hello,
here is my Game for LD 39.
Turned out that it got a kind of Hotline Miami clone => WASD => Move Mouse => Aim, Shoot (left click), Melee (right click).
The Programms used: Audio: - Audacity (Spoke the words at the beginning backwards and played it then reverse to get a demonic voice. Got a russian dialect instead :-)) - Muse Score for Main title - Bfxr for Sound FX.
Engine & Language: - Unity & C#
Graphics: - GIMP
Enjoy!
EDIT: Created a timelapse, if somebody is interested: https://www.dropbox.com/s/gdvu4gyz3sfdz38/Timelapse_LD39.mp4?dl=1
Ratings
| Overall | 148th | 3.646⭐ | 50🧑⚖️ |
| Fun | 38th | 3.896⭐ | 50🧑⚖️ |
| Innovation | 391th | 2.957⭐ | 49🧑⚖️ |
| Theme | 304th | 3.553⭐ | 49🧑⚖️ |
| Graphics | 266th | 3.438⭐ | 50🧑⚖️ |
| Audio | 151th | 3.37⭐ | 48🧑⚖️ |
| Humor | 74th | 3.432⭐ | 46🧑⚖️ |
| Mood | 157th | 3.391⭐ | 48🧑⚖️ |
| Given | 57🗳️ | 42🗨️ |
From the ability to destroy walls to the sprites you used on the characters and map... Really good.
The only downside I saw was that maybe the level was too long, maybe I'm a bad player, but separating the main level to different levels, I think will increase the coolness of this game, but I understand this is a 48 hours game and the delivery has to be quick.
Also I've liked to see an improvement on the UI.
Anyway, this game has a real potential to be something special.
Keep Coding!
The game was decent at first when I thought all I had was the fire breathing. Then I figured out you can punch which worked a lot better. THEN I figured out you can punch down walls and I was overjoyed! I had so much fun playing your game and it was very funny hunting down the nearest "Shame!" I could hear!
Suggestion: make the power meter go drain slower!
It is very encouraging reading your statements, I will try to play all your games as well!
Every one of you got a +1 from my side!
@jakylgamer and @SuperCrunchy
I have to defend the velocity of power drain: I wanted to have it fast and significant, otherwise I felt the approach on the theme would have been compromised somehow. But Thank you for your feedback!
@Swifttech
Added the linux build
I'd like to see power-ups in the game like madness mode or something, which makes you invincible for a couple of seconds.
And in my opinion, the game needs some crazy metal music.
And I'm waiting for more levels to come.
One of my favorites currently - very well done!
The graphics are very good. Almost look like Hotline Miami's, and that's saying something for a compo entry. The soundtrack is also very cool.
The gameplay is very fun, although I feel there needs to be some kind of feedback for attacking the Bishops. I never knew if I was hitting them, if they were dodging me or if they were blocking my attacks. It's also weird that your seemingly most powerful move that costs energy does nothing against at least 50% of the enemies.
'Shame' is without question the funniest part about the game. I don't know why, but the idea of priests chanting 'shame' to kill the devil is so weird. And it working is even weirder.
Overall this is really good. Great work.
Good game. The sound a little annoying, maybe it was worth adding Heavy metal? An excellent destructible world.
Nice music, instructions are not very clear, I didnt know that you can destroy walls, I read it in the comments.
Very fun game and nice level designe. Even it the graphics are not incredible, you can feel the ambience thanks to elements that you put in the game.