Micro Mayor by pizzapranks

[raw]
made by pizzapranks for LD 38 (JAM)

ld2.png

You are the newly assigned mayor of a small section of city. Your predecessor left behind nothing but rubble and empty promises. It's your job to bring life back to your little mirco-city and finish the big project that was left behind. Don't forget your office's generous open door policy and motivated citizens.

A short one screen city builder. Played with mouse.

https://twitter.com/PIZZAPRANKS

The Game (HTML5 embed and Windows download): https://pizzapranks.itch.io/micro-mayor

NOTE: The citizen requests that come up later were thrown in last minute on a whim and might not work/break everything??? They are non essential to complete the game though.

Ratings

Overall 658th 2.842⭐ 21🧑‍⚖️
Fun 656th 2.579⭐ 21🧑‍⚖️
Innovation 739th 2.105⭐ 21🧑‍⚖️
Theme 571th 3⭐ 21🧑‍⚖️
Graphics 728th 1.789⭐ 21🧑‍⚖️
Humor 212th 3.118⭐ 19🧑‍⚖️
Mood 540th 2.947⭐ 21🧑‍⚖️
Given 32🗳️ 0🗨️

Feedback

sachos345
02. May 2017 · 16:31 UTC
Oh man that did not last long, it left me wanting for more. Solid 3/5
eevee
04. May 2017 · 03:03 UTC
Whoa, I only filled half the town and made some $60,000 almost instantly. Considering I'm only supposed to get $10 per day/week, either I'm misunderstanding something, or there's a decimal point missing somewhere. :)

The interface is a little glitchy — it took me a moment to find the menu, the "sell" and "on/off" buttons didn't go away after closing a window, and every "w" printed as a "u" for some reason.

But this does feel like a small world, short as it is, and I enjoyed playing it. I think the music made a huge difference; I'm not musically inclined enough to explain why, but it's tremendously appropriate and I like it a lot.
Jerm
06. May 2017 · 05:01 UTC
Not bad, but it seemed a bit buggy which detracted from the game a bit. If the bugs were fixed and it were polished up a bit it would be quite fun I think.
obidubi
06. May 2017 · 19:45 UTC
Nice game. I did find that it was fairly easy to win just by building a house or two, placing a store, and then putting it on max speed but, for only 72 hours it is pretty well done. It seemed to work the way it was intended all except the one sell button in the middle of the screen. With a little polishing and work, it could be very fun and entertaining (a lot like those Sim City games). Good job.
mar3k
06. May 2017 · 19:50 UTC
Cool idea. The game is fun and I like the music and the dialogue, but I had some problems. The UI started to mess up after few minutes (there were buttons stuck on the screen) and for some reasons all the the buildings disappeared after i clicked on the dialogue message (I suppose that the sell button was stuck there and was activated for all the building). But other than that it was nice.
novodantis
14. May 2017 · 22:05 UTC
Took me a while to spot that drop-down build menu and the info panel appearing when I chose where to build something was a tad confusing, but there's a lot here for so short a time in development. Unexpectedly, the dialogue was my favourite part of this.
Joror
15. May 2017 · 15:26 UTC
Love the narrator, really gives the game an interesting feel. Very simple graphics - a few more pixels would not have hurt ;). A 'pay' button got stuck on the screen somehow.

But I did finish that project. :D
BluShine
16. May 2017 · 02:29 UTC
An interesting experience. I'm not really sure I "got" the gameplay, I just randomly placed a couple houses and commercial buildings and got tons of money, then clicked the construction site and won the game.

The narrator was definitely my favorite part, I liked the comments when I built a fire station before I was "supposed" to. The graphics were very simple, but they worked pretty well. The dark color pallet complemented the mood of the game nicely. The music was also very good, it added a somber feel to the game.
comatomatoes
16. May 2017 · 02:33 UTC
I ran into a UI bug in which the sell button didn't disappear. I tried clicking on it and all of my buildings were sold. XD You definitely constructed an interesting mood. I like how the narrator didn't seem too trustworthy. Having the narrator react to the player preemptively building a fire department was a nice touch. It seemed somewhat easy to win the game -- that's just an observation. Good work! =)
DeathStorm
16. May 2017 · 10:12 UTC
WOW pretty nice Game

Unfortunately a lot of bugs and glitches, but nothing which can't be fixed.
Also a bit too easy and a bit to less content.

But in total a great job for a Jam, Keep developing :)
Gaël PHILIPPE
16. May 2017 · 10:12 UTC
I had the same bug as @comatomatoes.
I also had a hard time find were to click to select buildings to build.
I sooooo love the old school graphics though !
Good job !
koemeterion
16. May 2017 · 13:46 UTC
Well, that was a short one. Little fun game that is buggy(?) or absolutly not good balanced. Anyway I had fun - for under 5 minutes, but hey I had fun. Well done :)